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65 lines
2.3 KiB
C++
65 lines
2.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/std/containers/unordered_map.h>
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#include <Atom/RHI/CommandList.h>
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#include <Atom/RHI/DrawItem.h>
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#include <Atom/RHI/ScopeProducer.h>
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#include <Atom/RPI.Reflect/Shader/ShaderVariantKey.h>
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#include <Atom/RPI.Public/Pass/ParentPass.h>
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#include <Atom/RPI.Public/Pass/FullscreenTrianglePass.h>
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#include <Atom/RPI.Public/Shader/Shader.h>
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#include <Atom/RPI.Public/Shader/ShaderResourceGroup.h>
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#include <Atom/Feature/ACES/AcesDisplayMapperFeatureProcessor.h>
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#include <PostProcessing/PostProcessingShaderOptionBase.h>
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namespace AZ
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{
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namespace Render
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{
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/**
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* The look modification transform pass.
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*/
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class LookModificationPass
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: public RPI::ParentPass
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{
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public:
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AZ_RTTI(LookModificationPass, "{68C3A664-FB97-40ED-9638-21938D6692B3}", RPI::ParentPass);
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AZ_CLASS_ALLOCATOR(LookModificationPass, SystemAllocator, 0);
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virtual ~LookModificationPass() = default;
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//! Creates a LookModificationPass
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static RPI::Ptr<LookModificationPass> Create(const RPI::PassDescriptor& descriptor);
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protected:
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LookModificationPass(const RPI::PassDescriptor& descriptor);
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//! Pass overrides ...
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void FrameBeginInternal(FramePrepareParams params) override;
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void BuildInternal() override;
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private:
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const RPI::PassAttachmentBinding* m_swapChainAttachmentBinding = nullptr;
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RHI::Format m_displayBufferFormat = RHI::Format::Unknown;
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OutputDeviceTransformType m_outputDeviceTransformType = OutputDeviceTransformType_48Nits;
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ShaperParams m_shaperParams;
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};
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} // namespace Render
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} // namespace AZ
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