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o3de/Gems/Atom/Feature/Common/Code/Source/PostProcess/LookModification/LookModificationSettings.cpp

137 lines
4.9 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/Debug/EventTrace.h>
#include <AzCore/Serialization/SerializeContext.h>
#include <AzCore/Utils/TypeHash.h>
#include <Atom/RPI.Public/Pass/PassSystemInterface.h>
#include <ACES/Aces.h>
#include <PostProcess/LookModification/LookModificationSettings.h>
#include <PostProcess/PostProcessFeatureProcessor.h>
namespace AZ
{
namespace Render
{
HashValue64 LutBlendItem::GetHash(HashValue64 seed) const
{
seed = TypeHash64(m_intensity, seed);
seed = TypeHash64(m_overrideStrength, seed);
seed = TypeHash64(m_assetId.GetId(), seed);
seed = TypeHash64(m_shaperPreset, seed);
return seed;
}
LookModificationSettings::LookModificationSettings(PostProcessFeatureProcessor* featureProcessor)
: PostProcessBase(featureProcessor)
{
}
void LookModificationSettings::OnConfigChanged()
{
m_parentSettings->OnConfigChanged();
}
void LookModificationSettings::ApplySettingsTo(LookModificationSettings* target, float alpha) const
{
AZ_UNUSED(alpha);
AZ_Assert(target != nullptr, "LookModificationSettings::ApplySettingsTo called with nullptr as argument.");
auto lutAssetId = GetColorGradingLut();
if (GetEnabled() && lutAssetId.GetId().IsValid())
{
Render::LutBlendItem lutBlend;
lutBlend.m_intensity = GetColorGradingLutIntensity();
lutBlend.m_overrideStrength = GetColorGradingLutOverride();
lutBlend.m_assetId = lutAssetId;
target->AddLutBlend(lutBlend);
}
// Auto-gen code to blend individual params based on their override value onto target settings
#define OVERRIDE_TARGET target
#define OVERRIDE_ALPHA alpha
#include <Atom/Feature/ParamMacros/StartOverrideBlend.inl>
#include <Atom/Feature/PostProcess/LookModification/LookModificationParams.inl>
#include <Atom/Feature/ParamMacros/EndParams.inl>
#undef OVERRIDE_TARGET
#undef OVERRIDE_ALPHA
}
void LookModificationSettings::Simulate(float deltaTime)
{
AZ_UNUSED(deltaTime);
}
void LookModificationSettings::AddLutBlend(LutBlendItem lutBlendItem)
{
if (m_lutBlendStack.size() < MaxBlendLuts)
{
m_lutBlendStack.push_back(lutBlendItem);
}
else
{
AZ_Warning("LookModificationSettings", false, "Attempted to add more than the maxiumum number of LUTs of %u for blending.", MaxBlendLuts);
}
}
void LookModificationSettings::PrepareLutBlending()
{
if (m_preparedForBlending == true)
{
return;
}
// If color grading LUT enabled for this setting, push the LUT entry onto the head of the blend stack
if (GetEnabled())
{
auto lutAsset = GetColorGradingLut();
if (lutAsset.GetId().IsValid())
{
LutBlendItem blendItem;
blendItem.m_intensity = GetColorGradingLutIntensity();
blendItem.m_overrideStrength = GetColorGradingLutOverride();
blendItem.m_assetId = GetColorGradingLut();
m_lutBlendStack.insert(m_lutBlendStack.begin(), blendItem);
}
}
// The override strength of the lowest priority LUT should not be considered, but setting to 1.0 here because it makes calculating the weights cleaner with less special casing
if (m_lutBlendStack.size() > 0)
{
m_lutBlendStack[0].m_overrideStrength = 1.0;
}
m_preparedForBlending = true;
}
size_t LookModificationSettings::GetLutBlendStackSize()
{
return m_lutBlendStack.size();
}
LutBlendItem& LookModificationSettings::GetLutBlendItem(size_t lutIndex)
{
return m_lutBlendStack[lutIndex];
}
HashValue64 LookModificationSettings::GetHash() const
{
HashValue64 seed = TypeHash64(m_lutBlendStack.size());
for (int index = 0; index < m_lutBlendStack.size(); index++)
{
seed = m_lutBlendStack[index].GetHash(seed);
}
return seed;
}
} // namespace Render
} // namespace AZ