You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/Atom/Feature/Common/Code/Source/DisplayMapper/DisplayMapperFullScreenPass...

58 lines
2.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <Atom/Feature/DisplayMapper/DisplayMapperFullScreenPass.h>
#include <Atom/RHI/FrameGraphAttachmentInterface.h>
#include <Atom/RHI/Factory.h>
namespace AZ
{
namespace Render
{
RPI::Ptr<DisplayMapperFullScreenPass> DisplayMapperFullScreenPass::Create(const RPI::PassDescriptor& descriptor)
{
RPI::Ptr<DisplayMapperFullScreenPass> pass = aznew DisplayMapperFullScreenPass(descriptor);
return pass;
}
DisplayMapperFullScreenPass::DisplayMapperFullScreenPass(const RPI::PassDescriptor& descriptor)
: RPI::FullscreenTrianglePass(descriptor)
{
}
DisplayMapperFullScreenPass::~DisplayMapperFullScreenPass()
{
}
void DisplayMapperFullScreenPass::BuildInternal()
{
RPI::PassConnection inConnection;
inConnection.m_localSlot = InputAttachmentName;
inConnection.m_attachmentRef.m_pass = m_inputReferencePassName;
inConnection.m_attachmentRef.m_attachment = m_inputReferenceAttachmentName;
ProcessConnection(inConnection);
}
void DisplayMapperFullScreenPass::SetInputReferencePassName(const Name& passName)
{
m_inputReferencePassName = passName;
}
void DisplayMapperFullScreenPass::SetInputReferenceAttachmentName(const Name& attachmentName)
{
m_inputReferenceAttachmentName = attachmentName;
}
} // namespace Render
} // namespace AZ