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85 lines
3.1 KiB
C++
85 lines
3.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzCore/RTTI/RTTI.h>
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#include <AzCore/Module/Module.h>
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#include <CommonSystemComponent.h>
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#include <FrameCaptureSystemComponent.h>
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#include <ProfilingCaptureSystemComponent.h>
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#include <ImGui/ImGuiSystemComponent.h>
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#include <SkinnedMesh/SkinnedMeshSystemComponent.h>
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// Core Lights
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#include <CoreLights/CoreLightsSystemComponent.h>
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#ifdef ATOM_FEATURE_COMMON_EDITOR
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#include <EditorCommonSystemComponent.h>
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#include <Material/MaterialConverterSystemComponent.h>
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#endif
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namespace AZ
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{
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namespace Render
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{
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class CommonModule
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: public AZ::Module
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{
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public:
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AZ_RTTI(CommonModule, "{116699A4-176B-41BE-8D07-77590319687B}", AZ::Module);
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AZ_CLASS_ALLOCATOR(CommonModule, AZ::SystemAllocator, 0);
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CommonModule()
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: AZ::Module()
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{
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m_descriptors.insert(m_descriptors.end(), {
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CoreLightsSystemComponent::CreateDescriptor(),
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CommonSystemComponent::CreateDescriptor(),
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FrameCaptureSystemComponent::CreateDescriptor(),
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ProfilingCaptureSystemComponent::CreateDescriptor(),
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ImGuiSystemComponent::CreateDescriptor(),
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SkinnedMeshSystemComponent::CreateDescriptor(),
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// post effects
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#ifdef ATOM_FEATURE_COMMON_EDITOR
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EditorCommonSystemComponent::CreateDescriptor(),
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MaterialConverterSystemComponent::CreateDescriptor(),
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#endif
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});
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}
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AZ::ComponentTypeList GetRequiredSystemComponents() const override
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{
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return AZ::ComponentTypeList{
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azrtti_typeid<CommonSystemComponent>(),
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azrtti_typeid<FrameCaptureSystemComponent>(),
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azrtti_typeid<ProfilingCaptureSystemComponent>(),
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azrtti_typeid<CoreLightsSystemComponent>(),
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azrtti_typeid<ImGuiSystemComponent>(),
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azrtti_typeid<SkinnedMeshSystemComponent>(),
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#ifdef ATOM_FEATURE_COMMON_EDITOR
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azrtti_typeid<EditorCommonSystemComponent>(),
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#endif
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};
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}
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};
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} // namespace Render
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} // namespace AZ
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// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
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// The first parameter should be GemName_GemIdLower
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// The second should be the fully qualified name of the class above
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AZ_DECLARE_MODULE_CLASS(Gem_Atom_Feature_Common, AZ::Render::CommonModule)
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