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51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include "AssetTreeModel.h"
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#include <AzToolsFramework/API/AssetDatabaseBus.h>
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#include <AzCore/std/containers/unordered_map.h>
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#include <native/utilities/ApplicationManagerAPI.h>
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#include <QDir>
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namespace AssetProcessor
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{
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class SourceAssetTreeModel : public AssetTreeModel
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{
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public:
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SourceAssetTreeModel(AZStd::shared_ptr<AzToolsFramework::AssetDatabase::AssetDatabaseConnection> sharedDbConnection, QObject *parent = nullptr);
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~SourceAssetTreeModel();
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// AssetDatabaseNotificationBus::Handler
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void OnSourceFileChanged(const AzToolsFramework::AssetDatabase::SourceDatabaseEntry& entry) override;
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void OnSourceFileRemoved(AZ::s64 sourceId) override;
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QModelIndex GetIndexForSource(const AZStd::string& source);
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protected:
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void ResetModel() override;
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void AddOrUpdateEntry(
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const AzToolsFramework::AssetDatabase::SourceDatabaseEntry& source,
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const AzToolsFramework::AssetDatabase::ScanFolderDatabaseEntry& scanFolder,
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bool modelIsResetting);
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void RemoveAssetTreeItem(AssetTreeItem* assetToRemove);
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void RemoveFoldersIfEmpty(AssetTreeItem* itemToCheck);
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AZStd::unordered_map<AZStd::string, AssetTreeItem*> m_sourceToTreeItem;
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AZStd::unordered_map<AZ::s64, AssetTreeItem*> m_sourceIdToTreeItem;
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QDir m_assetRoot;
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bool m_assetRootSet = false;
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};
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}
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