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52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "GoToButton.h"
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#include <native/ui/ui_GoToButton.h>
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namespace AssetProcessor
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{
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GoToButton::GoToButton(QWidget* parent) : QWidget(parent), m_ui(new Ui::GoToButton)
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{
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m_ui->setupUi(this);
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m_ui->goToPushButton->installEventFilter(this);
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}
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GoToButton::~GoToButton()
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{
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}
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bool GoToButton::eventFilter(QObject* watched, QEvent* event)
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{
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QPushButton* button = qobject_cast<QPushButton*>(watched);
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if (!button)
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{
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return false;
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}
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if (event->type() == QEvent::Enter)
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{
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button->setIcon(QIcon(":/AssetProcessor_goto_hover.svg"));
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return true;
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}
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else if (event->type() == QEvent::Leave)
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{
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button->setIcon(QIcon(":/AssetProcessor_goto.svg"));
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return true;
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}
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return false;
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}
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}
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