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o3de/Code/Tools/AssetProcessor/native/ui/ConnectionEditDialog.h

46 lines
1.2 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <QModelIndex>
#include <QPersistentModelIndex>
#include <AzQtComponents/Components/StyledDialog.h>
#endif
class ConnectionManager;
class QLineEdit;
namespace AzQtComponents
{
class SpinBox;
}
class ConnectionEditDialog : public AzQtComponents::StyledDialog
{
Q_OBJECT // AUTOMOC
public:
ConnectionEditDialog(ConnectionManager* connectionManager, const QModelIndex& connectionIndex, QWidget* parent = nullptr);
void accept() override;
private:
ConnectionManager* m_connectionManager;
QPersistentModelIndex m_index;
QLineEdit* m_id;
QLineEdit* m_ipAddress;
AzQtComponents::SpinBox* m_port;
};