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47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMON_RESOURCECOMPILERHELPER_H
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#define CRYINCLUDE_CRYCOMMON_RESOURCECOMPILERHELPER_H
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#pragma once
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#if defined(CRY_ENABLE_RC_HELPER)
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#include "IResourceCompilerHelper.h"
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//////////////////////////////////////////////////////////////////////////
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// Provides settings and functions to make calls to RC.
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// calls RC locally. only works on windows, does not exist on other platforms
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// note: You shouldn't be calling this directly
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// instead, you should be calling it via the IResourceCompilerHelper interface.
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// since it may be replaced with a custom RC for your platform or a remote invocation
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class CResourceCompilerHelper
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: public IResourceCompilerHelper
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{
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public:
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virtual ERcCallResult CallResourceCompiler(
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const char* szFileName = 0,
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const char* szAdditionalSettings = 0,
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IResourceCompilerListener* listener = 0,
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bool bMayShowWindow = true,
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bool bSilent = false,
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bool bNoUserDialog = false,
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const wchar_t* szWorkingDirectory = 0,
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const wchar_t* szRootPath = 0) override;
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};
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#endif // CRY_ENABLE_RC_HELPER
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#endif // CRYINCLUDE_CRYCOMMON_RESOURCECOMPILERHELPER_H
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