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o3de/Code/CryEngine/CryCommon/IResourceCompilerHelper.h

168 lines
6.4 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef CRYINCLUDE_CRYCOMMON_IRESOURCECOMPILERHELPER_H
#define CRYINCLUDE_CRYCOMMON_IRESOURCECOMPILERHELPER_H
#pragma once
// DO NOT USE AZSTD
#include <string>
// IResourceCompilerHelper exists to define an interface that allows
// remote or local compilation of resources through the "resource Compiler" executable
// in most tools it will be implemented as a local execution. However, in the engine
// it will be substituted for a remote RC invocation through the Asset Processor if
// that system is enabled (via con var and define)
// DO NOT USE CRYSTRING or CRY ALLOCATORS HERE. This is used in maya plugins, that kind of thing.
// the following path utils are special versions of these functions which take pains
// to not use crystring.
// the functions in this interface must be cross platform.
namespace RCPathUtil
{
// given a full path, return the extension (it will be a pointer into the existing string)
const char* GetExt(const char* filepath);
// given a full path, return the file only (it will be a pointer into the existing string)
const char* GetFile(const char* filepath);
// given a filepath, get only the path.
std::string GetPath(const char* filepath);
std::string ReplaceExtension(const char* filepath, const char* ext);
bool IsRelativePath(const char* p);
}
class IResourceCompilerListener;
enum ERcExitCode
{
eRcExitCode_Success = 0, // must be 0
eRcExitCode_Error = 1,
eRcExitCode_FatalError = 100,
eRcExitCode_Crash = 101,
eRcExitCode_UserFixing = 200,
eRcExitCode_Pending = 666,
};
/// A pure virtual interface to the RC Helper system
/// the RC helper system allows you to make requests to a remote process in order to process
/// an asset for you.
class IResourceCompilerHelper
{
public:
virtual ~IResourceCompilerHelper() {}
// defines the result of a call via this API to the RC system
enum ERcCallResult
{
eRcCallResult_success, // everything is OK
eRcCallResult_notFound, // the RC executable is not found
eRcCallResult_error, // the RC executable returned an error
eRcCallResult_crash, // the RC executable did not finish
};
//
// Arguments:
// szFileName null terminated ABSOLUTE file path or 0 can be used to test for rc.exe existence
// relative path needs to be relative to rc_plugins directory
// szAdditionalSettings - 0 or e.g. "/refresh" or "/refresh /xyz=56"
//
// this is a SYNCHRONOUS, BLOCKING call and will return once the process is complete
virtual ERcCallResult CallResourceCompiler(
const char* szFileName = 0,
const char* szAdditionalSettings = 0,
IResourceCompilerListener* listener = 0,
bool bMayShowWindow = true,
bool bSilent = false,
bool bNoUserDialog = false,
const wchar_t* szWorkingDirectory = 0,
const wchar_t* szRootPath = 0) = 0;
// InvokeResourceCompiler - a utility that calls the above CallResourceCompiler function
// but generates appropriate settings so you don't have to specify each option.
// This is a BLOCKING call
// the srcFile can be relative to the project root or an absolute path
// the dstFilePath MUST be relative to the same folder as the Src File path
// this will output dstFilePath in the same folder as srcFile.
virtual ERcCallResult InvokeResourceCompiler(const char* szSrcFilePath, const char* szDstFilePath, const bool bUserDialog);
// --------------------- utility functions ---------------------------------
// given a RC.EXE process exit code like 101, convert it to the above ERcCallResult
ERcCallResult ConvertResourceCompilerExitCodeToResultCode(int exitCode);
// given a ERcCallResult, convert it to a simple english string for debugging.
static const char* GetCallResultDescription(ERcCallResult result);
// given a filename such as "blah.tif" convert it to the appropriate output name "blah.dds" for example
static void GetOutputFilename(const char* szFilePath, char* buffer, size_t bufferSizeInBytes);
//////////////////////////////////////////////////////////////////////////
enum SourceImageTypes
{
SOURCE_IMAGE_TYPE_TIF,
SOURCE_IMAGE_TYPE_BMP,
SOURCE_IMAGE_TYPE_GIF,
SOURCE_IMAGE_TYPE_JPG,
SOURCE_IMAGE_TYPE_JPEG,
SOURCE_IMAGE_TYPE_JPE,
SOURCE_IMAGE_TYPE_TGA,
SOURCE_IMAGE_TYPE_PNG,
NUM_SOURCE_IMAGE_TYPE
};
enum EngineImageTypes
{
ENGINE_IMAGE_TYPE_DDS,
NUM_ENGINE_IMAGE_TYPE
};
private:
static const char* SourceImageFormatExts[NUM_SOURCE_IMAGE_TYPE];
static const char* SourceImageFormatExtsWithDot[NUM_SOURCE_IMAGE_TYPE];
static const char* EngineImageFormatExts[NUM_ENGINE_IMAGE_TYPE];
static const char* EngineImageFormatExtsWithDot[NUM_ENGINE_IMAGE_TYPE];
public:
static unsigned int GetNumSourceImageFormats();
static const char* GetSourceImageFormat(unsigned int index, bool bWithDot);
static unsigned int GetNumEngineImageFormats();
static const char* GetEngineImageFormat(unsigned int index, bool bWithDot);
static bool IsSourceImageFormatSupported(const char* szExtension);
static bool IsGameImageFormatSupported(const char* szExtension);
};
////////////////////////////////////////////////////////////////////////////
// Listener for synchronous resource-compilation.
// Connects the listener to the output of the RC process.
class IResourceCompilerListener
{
public:
// FbxImportDialog relies on this enum being in the order from most verbose to least verbose
enum MessageSeverity
{
MessageSeverity_Debug = 0,
MessageSeverity_Info,
MessageSeverity_Warning,
MessageSeverity_Error
};
virtual void OnRCMessage(MessageSeverity /*severity*/, const char* /*text*/) {}
virtual ~IResourceCompilerListener() {}
};
#endif // CRYINCLUDE_CRYCOMMON_IRESOURCECOMPILERHELPER_H