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42 lines
1.5 KiB
C++
42 lines
1.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#ifndef CRYINCLUDE_CRYCOMMON_IIMAGEHANDLER_H
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#define CRYINCLUDE_CRYCOMMON_IIMAGEHANDLER_H
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#pragma once
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#include <memory>
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/**
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Utility for loading and saving images. only works with RGB data(no alpha), and lossless compressed tiff files for now.
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*/
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struct IImageHandler
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{
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struct IImage
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{
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virtual ~IImage() {}
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virtual const std::vector<unsigned char>& GetData() const = 0;
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virtual int GetWidth() const = 0;
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virtual int GetHeight() const = 0;
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};
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virtual ~IImageHandler() {}
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///data must be RGB, 3 bytes per pixel.
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virtual std::unique_ptr<IImage> CreateImage(std::vector<unsigned char>&& data, int width, int height) const = 0;
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virtual std::unique_ptr<IImage> LoadImage(const char* filename) const = 0;
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virtual bool SaveImage(IImage* image, const char* filename) const = 0;
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virtual std::unique_ptr<IImage> CreateDiffImage(IImage* image1, IImage* image2) const = 0;
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virtual float CalculatePSNR(IImage* diffIimage) const = 0;
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};
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#endif // CRYINCLUDE_CRYCOMMON_IIMAGEHANDLER_H
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