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ACES
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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AuxGeom
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Got PassBuilder shader dependency working and removed critical flag from shader builder
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4 years ago |
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Builders
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Checkerboard
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CoreLights
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Merge branch 'development' into cmake/SPEC-2513_w4267
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4 years ago |
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Decals
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Promote IndexedDataVector to public Feature/Utils header
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4 years ago |
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DiffuseGlobalIllumination
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Got PassBuilder shader dependency working and removed critical flag from shader builder
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4 years ago |
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DisplayMapper
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Add missing display mapper operation type bindings
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4 years ago |
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ImGui
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Got PassBuilder shader dependency working and removed critical flag from shader builder
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4 years ago |
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ImageBasedLights
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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LookupTable
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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LuxCore
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Gems/Atom builds
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4 years ago |
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Material
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Changed a couple function parameters to const&
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4 years ago |
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Math
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Mesh
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Fixed a bug where a new entity using a mesh that was already loaded would not be able to correctly initialize a material component.
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4 years ago |
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MorphTargets
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Atom
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4 years ago |
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OcclusionCullingPlane
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Platform
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Gems/Atom builds
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4 years ago |
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PostProcess
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PostProcessing
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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RayTracing
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ReflectionProbe
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Got PassBuilder shader dependency working and removed critical flag from shader builder
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4 years ago |
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ReflectionScreenSpace
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Got PassBuilder shader dependency working and removed critical flag from shader builder
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4 years ago |
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ScreenSpace
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Shadows
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Merge branch 'development' into cmake/SPEC-2513_w4267
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4 years ago |
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SkinnedMesh
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Merge branch 'development' into cmake/SPEC-2513_w4267
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4 years ago |
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SkyBox
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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TransformService
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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Utils
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CommonModule.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CommonSystemComponent.cpp
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Promote IndexedDataVector to public Feature/Utils header
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4 years ago |
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CommonSystemComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorCommonSystemComponent.cpp
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorCommonSystemComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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FrameCaptureSystemComponent.cpp
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Atom
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4 years ago |
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FrameCaptureSystemComponent.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ProfilingCaptureSystemComponent.cpp
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[ATOM-16021] Initial continuous capture support (#2624)
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4 years ago |
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ProfilingCaptureSystemComponent.h
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[ATOM-16021] Initial continuous capture support (#2624)
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4 years ago |
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RenderCommon.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |