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o3de/Gems/Atom/RPI/Code/Source/RPI.Reflect/Model
lumberyard-employee-dm b9824ed172
Updated all array_view uses with the C++20 span. (#7157)
* Updated all array_view uses with the C++20 span.

The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>`  -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`

Removed the implementation of array_view.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing whitespace between `const` and the typename for spans.

Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well

Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
..
ModelAsset.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
ModelAssetCreator.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
ModelKdTree.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
ModelLodAsset.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
ModelLodAssetCreator.cpp Updated all array_view uses with the C++20 span. (#7157) 4 years ago
ModelMaterialSlot.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
MorphTargetDelta.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MorphTargetMetaAsset.cpp Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
MorphTargetMetaAssetCreator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinMetaAsset.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
SkinMetaAssetCreator.cpp Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago