2a2847b15d
* Legacy cleanup - part 3 Not much is left that can be easily removed, so I think this will be last cleanup before the legacy functionality is replaced. Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * fix windows build, remove a few more things, re-add one file Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove legacy RenderBus + more cleanups Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com> * Remove MaterialOwnerBus.h Clean-up in Cry_Matrix34/33 Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
27 lines
635 B
C
27 lines
635 B
C
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <CryCommon/Cry_Matrix34.h>
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struct IStatObj;
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struct IRenderNode
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{
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// Gives access to object components.
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IStatObj* GetEntityStatObj(unsigned int = 0, unsigned int = 0, Matrix34* = nullptr, bool = false) {
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return nullptr;
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}
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int GetSlotCount() const { return 1; }
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// Max view distance settings.
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static constexpr int VIEW_DISTANCE_MULTIPLIER_MAX = 100;
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};
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