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o3de/Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewerModule.cpp

199 lines
9.0 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include "TickBusOrderViewer_precompiled.h"
#include <AzCore/Memory/SystemAllocator.h>
#include "TickBusOrderViewerSystemComponent.h"
#include <IGem.h>
#include <CryCommon/IConsole.h>
#include <AzCore/Component/ComponentApplicationBus.h>
#include <AzCore/Component/Entity.h>
#include <AzCore/Component/TickBus.h>
#include <AzCore/Module/ModuleManager.h>
#include <AzCore/std/string/conversions.h>
namespace TickBusOrderViewer
{
/**
* Helper function for finding an entity by ID. Checks both the component application, and loaded modules.
*/
AZ::Entity* FindEntity(const AZ::EntityId& entityId)
{
// First check the component application for the entity. This is where game, editor, and the root system entities live.
AZ::Entity* entity = nullptr;
AZ::ComponentApplicationBus::BroadcastResult(entity, &AZ::ComponentApplicationRequests::FindEntity, entityId);
if (entity == nullptr)
{
// The entity was not in the component application's entity list, but it may be a system entity for a module.
AZ::ModuleManagerRequestBus::Broadcast(&AZ::ModuleManagerRequestBus::Events::EnumerateModules, [&entity, entityId](const AZ::ModuleData& moduleData)
{
AZ::Entity* moduleEntity = moduleData.GetEntity();
if (moduleEntity != nullptr && moduleEntity->GetId() == entityId)
{
entity = moduleEntity;
// The entity was found, so stop the enumeration.
return false;
}
// The matching entity is not in this module, keep looking through the rest of the modules.
return true;
});
}
return entity;
}
/**
* Prints out all connected tickbus handlers, in the order they are ticked.
* @param entityId An optional entity ID used to only display handlers for components on this entity.
* displays all handlers if this is null.
*/
void PrintTickbusHandlers(AZ::EntityId* entityId)
{
AZStd::string tickbusPrintoutTitle = "TickBus handlers in tick order";
// If an entity ID was given, then update the printout title to contain information about that entity.
if (entityId != nullptr)
{
// Search for the passed in entity, to print out its name.
// Most people are going to think of their entities in terms of the name, and not the ID.
AZ::Entity* entity = FindEntity(*entityId);
if (entity != nullptr)
{
tickbusPrintoutTitle = AZStd::string::format("%s for entity \"%s\" %s",
tickbusPrintoutTitle.c_str(),
entity->GetName().c_str(),
entityId->ToString().c_str());
}
else
{
// If the entity wasn't found, then print out the ID at least.
tickbusPrintoutTitle = AZStd::string::format("%s for entity with id %s, entity could not be found",
tickbusPrintoutTitle.c_str(),
entityId->ToString().c_str());
}
}
AZ_Printf("TickBusOrderViewer", tickbusPrintoutTitle.c_str());
// Visit every tickbus handler. These are already sorted in the order they will be called.
AZ::TickBus::EnumerateHandlers([entityId](AZ::TickEvents* handler)
{
// If this handler is a component, then it will have an associated entity.
// This will allow printing additional, useful information for the user.
AZ::Component* component = azrtti_cast<AZ::Component*>(handler);
if (component && (entityId == nullptr || component->GetEntityId() == *entityId))
{
AZStd::string entityName = component->GetEntity() != nullptr ?
component->GetEntity()->GetName() : "[No entity found]";
// Print out everything about this tickbus listener that can help the user debug
// their tick ordering issue that caused them to call this.
// This includes:
// * The component's type as a string and a UUID.
// * The component's individual ID, which can be useful if the entity has duplicate components of the same type.
// * The associated entity's name, so the user can trace this tick handler to the entity.
// * The associated entity's ID, because entity names may not be unique.
AZ_Printf("TickBusOrderViewer", "\t%d - Entity \"%s\" %s, component %s %s with ID %u",
handler->GetTickOrder(),
entityName.c_str(),
component->GetEntityId().ToString().c_str(),
component->RTTI_GetTypeName(),
component->RTTI_GetType().ToString<AZStd::string>().c_str(),
component->GetId());
}
else if(entityId == nullptr)
{
// This handler wasn't a component, so print out as much information as can be gathered.
AZ_Printf("TickBusOrderViewer", "\t%d - Object with type %s %s",
handler->GetTickOrder(),
handler->RTTI_GetTypeName(),
handler->RTTI_GetType().ToString<AZStd::string>().c_str());
}
// Return true so the enumeration continues, all handles need to be checked.
return true;
});
}
/**
* Console command to print the handlers for the tickbus, in the order they are ticked.
*/
void PrintTickbusHandlerOrder(IConsoleCmdArgs* args)
{
// If only the command was supplied with no entity ID, then print out information for
// all tickbus handlers.
if (args == nullptr || args->GetArgCount() == 1)
{
PrintTickbusHandlers(nullptr);
return;
}
// If the passed in argument was not valid, print a warning and then the information for
// all tickbus handlers.
const char* entityIdString = args->GetArg(1);
if (entityIdString == nullptr)
{
AZ_Warning("TickBusOrderViewer", false, "print_tickbus_handlers was called with an invalid parameter, printing out all handlers.");
PrintTickbusHandlers(nullptr);
return;
}
// Convert the passed in string to an entity ID. If this fails, then the user will need
// to run the command again with a better formatted entity ID.
AZ::EntityId entityId(AZStd::stoull(AZStd::string(entityIdString)));
PrintTickbusHandlers(&entityId);
}
class TickBusOrderViewerModule
: public CryHooksModule
{
public:
AZ_RTTI(TickBusOrderViewerModule, "{DAE8B6D3-23ED-4547-9D0C-9F42CA812A06}", CryHooksModule);
AZ_CLASS_ALLOCATOR(TickBusOrderViewerModule, AZ::SystemAllocator, 0);
TickBusOrderViewerModule()
: CryHooksModule()
{
// Push results of [MyComponent]::CreateDescriptor() into m_descriptors here.
m_descriptors.insert(m_descriptors.end(), {
TickBusOrderViewerSystemComponent::CreateDescriptor(),
});
}
/**
* Add required SystemComponents to the SystemEntity.
*/
AZ::ComponentTypeList GetRequiredSystemComponents() const override
{
return AZ::ComponentTypeList{
azrtti_typeid<TickBusOrderViewerSystemComponent>(),
};
}
/**
* Override for CryHooksModule::OnCrySystemInitialized to add the console commands
* to print out tick bus information.
*/
void OnCrySystemInitialized(ISystem& system, const SSystemInitParams& initParams) override
{
CryHooksModule::OnCrySystemInitialized(system, initParams);
// Register the command to print the tickbus handlers out.
REGISTER_COMMAND("print_tickbus_handlers", &PrintTickbusHandlerOrder, 0, "Prints out the handlers for the tickbus in tick order. "
"With zero parameters, prints all handlers. With one parameter, it converts that to an entity ID and only prints components for that entity.");
}
};
}
// DO NOT MODIFY THIS LINE UNLESS YOU RENAME THE GEM
// The first parameter should be GemName_GemIdLower
// The second should be the fully qualified name of the class above
AZ_DECLARE_MODULE_CLASS(Gem_TickBusOrderViewer, TickBusOrderViewer::TickBusOrderViewerModule)