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115 lines
3.4 KiB
C++
115 lines
3.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#include <ImageProcessing/PixelFormats.h>
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#include <ImageProcessing/ImageObject.h>
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#include <Compressors/Compressor.h>
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namespace ImageProcessing
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{
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//cubemap layouts
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enum CubemapLayoutType
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{
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CubemapLayoutHorizontal = 0, //6x1 strip. with rotations.
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CubemapLayoutHorizontalCross, //4x3.
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CubemapLayoutVerticalCross, //3x4
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CubemapLayoutVertical, //1x6 strip. new output format. it's better because the memory is continuous for each face
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CubemapLayoutTypeCount,
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CubemapLayoutNone = CubemapLayoutTypeCount
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};
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class ImageToProcess
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{
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private:
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IImageObjectPtr m_img;
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ICompressor::CompressOption m_compressOption;
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private:
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ImageToProcess(const ImageToProcess&);
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public:
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ImageToProcess(IImageObjectPtr img)
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{
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m_img = img;
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}
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~ImageToProcess()
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{
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}
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void Set(IImageObjectPtr img)
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{
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m_img = img;
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}
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IImageObjectPtr Get() const
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{
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return m_img;
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}
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ICompressor::CompressOption& GetCompressOption()
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{
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return m_compressOption;
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}
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void SetCompressOption(const ICompressor::CompressOption& compressOption)
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{
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m_compressOption = compressOption;
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}
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public:
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// ---------------------------------------------------------------------------------
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//! can be used to compress, requires a preset
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void ConvertFormat(EPixelFormat fmtTo);
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void ConvertFormatUncompressed(EPixelFormat fmtTo);
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// ---------------------------------------------------------------------------------
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// Arguments:
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// bDeGamma - apply de-gamma correction
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bool GammaToLinearRGBA32F(bool bDeGamma);
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void LinearToGamma();
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// ---------------------------------------------------------------------------------
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// Resizers for A32B32G32R32F
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// Prerequisites: image width is even, ARGB32F only, no mips.
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void DownscaleTwiceHorizontally();
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// Prerequisites: height is even, ARGB32F only, no mips.
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void DownscaleTwiceVertically();
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// Prerequisites: width is pow of 2, ARGB32F only, no mips.
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void UpscalePow2TwiceHorizontally();
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// Prerequisites: height is pow of 2, ARGB32F only, no mips.
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void UpscalePow2TwiceVertically();
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// ---------------------------------------------------------------------------------
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// Tools for A32B32G32R32F
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// input needs to be in range 0..1
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void AddNormalMap(const IImageObject* pAddBump);
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void CreateHighPass(uint32 dwMipDown);
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void CreateColorChart();
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//convert various original cubemap layouts to new layout
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bool ConvertCubemapLayout(CubemapLayoutType newLayout);
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};
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}// namespace ImageProcessing
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