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o3de/Gems/GradientSignal/Code/Source/Editor/EditorSurfaceAltitudeGradie...

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C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <GradientSignal/Editor/EditorGradientComponentBase.h>
#include <Components/SurfaceAltitudeGradientComponent.h>
namespace GradientSignal
{
class EditorSurfaceAltitudeGradientComponent
: public EditorGradientComponentBase<SurfaceAltitudeGradientComponent, SurfaceAltitudeGradientConfig>
{
public:
using BaseClassType = EditorGradientComponentBase<SurfaceAltitudeGradientComponent, SurfaceAltitudeGradientConfig>;
AZ_EDITOR_COMPONENT(EditorSurfaceAltitudeGradientComponent, EditorSurfaceAltitudeGradientComponentTypeId, BaseClassType);
static void Reflect(AZ::ReflectContext* context);
static constexpr const char* const s_categoryName = "Gradients";
static constexpr const char* const s_componentName = "Altitude Gradient";
static constexpr const char* const s_componentDescription = "Generates a gradient based on height within a range";
static constexpr const char* const s_icon = "Editor/Icons/Components/Gradient.svg";
static constexpr const char* const s_viewportIcon = "Editor/Icons/Components/Viewport/Gradient.png";
static constexpr const char* const s_helpUrl = "https://docs.aws.amazon.com/console/lumberyard/gradients/altitude-gradient";
// AZ::Component interface
void Activate() override;
void Deactivate() override;
//////////////////////////////////////////////////////////////////////////
// DependencyNotificationBus
void OnCompositionChanged() override;
AZ::u32 ConfigurationChanged() override;
private:
void UpdateFromShape();
};
}