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o3de/Gems/GameEffectSystem/Code/source/GameEffectSystem_precompiled.h

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C

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#ifndef AFX_GAMEEFFECTSYSTEM_PRECOMPILED_H__140A8406_81F3_42C3_B6BB_0B14734012DE__INCLUDED_
#define AFX_GAMEEFFECTSYSTEM_PRECOMPILED_H__140A8406_81F3_42C3_B6BB_0B14734012DE__INCLUDED_
#include <platform.h>
#include <CryName.h>
#include <I3DEngine.h>
#include <ISerialize.h>
#include <IGem.h>
#endif//AFX_GAMEEFFECTSYSTEM_PRECOMPILED_H__140A8406_81F3_42C3_B6BB_0B14734012DE__INCLUDED_