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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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// Description : Export geometry to FBX file format
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#include "FBXPlugin_precompiled.h"
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#include "FBXPlugin.h"
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#include "FBXExporter.h"
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PLUGIN_API IPlugin* CreatePluginInstance(PLUGIN_INIT_PARAM* pInitParam)
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{
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if (pInitParam->pluginVersion != SANDBOX_PLUGIN_SYSTEM_VERSION)
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{
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pInitParam->outErrorCode = IPlugin::eError_VersionMismatch;
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return 0;
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}
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ModuleInitISystem(GetIEditor()->GetSystem(), "FBX Exporter Plugin");
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IExportManager* pExportManager = GetIEditor()->GetExportManager();
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if (pExportManager)
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{
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pExportManager->RegisterExporter(new CFBXExporter());
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}
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GetIEditor()->GetSystem()->GetILog()->Log("FBX plugin: CreatePluginInstance");
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return new CFBXPlugin;
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}
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