You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Code/Sandbox/Editor/Serialization/VariableOArchive.h

84 lines
4.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#include "Util/Variable.h"
#include "Serialization.h"
namespace Serialization
{
struct IResourceSelector;
class CVariableOArchive
: public IArchive
{
public:
CVariableOArchive();
virtual ~CVariableOArchive();
_smart_ptr< IVariable > GetIVariable() const;
CVarBlockPtr GetVarBlock() const;
// IArchive
virtual bool operator()(bool& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(IString& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(IWString& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(float& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(double& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(int16& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(uint16& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(int32& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(uint32& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(int64& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(uint64& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(int8& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(uint8& value, const char* name = "", const char* label = 0) override;
virtual bool operator()(char& value, const char* name = "", const char* label = 0);
virtual bool operator()(const SStruct& ser, const char* name = "", const char* label = 0) override;
virtual bool operator()(IContainer& ser, const char* name = "", const char* label = 0) override;
//virtual bool operator()( IPointer& ptr, const char* name = "", const char* label = 0 ) override;
// ~IArchive
using IArchive::operator();
private:
bool SerializeStruct(const SStruct& ser, const char* name, const char* label);
bool SerializeStringListStaticValue(const SStruct& ser, const char* name, const char* label);
bool SerializeRangeFloat(const SStruct& ser, const char* name, const char* label);
bool SerializeRangeInt(const SStruct& ser, const char* name, const char* label);
bool SerializeRangeUInt(const SStruct& ser, const char* name, const char* label);
bool SerializeIResourceSelector(const SStruct& ser, const char* name, const char* label);
bool SerializeAnimationName(const IResourceSelector* pSelector, const char* name, const char* label);
bool SerializeSoundName(const IResourceSelector* pSelector, const char* name, const char* label);
bool SerializeObjectFilename(const IResourceSelector* pSelector, const char* name, const char* label);
void CreateChildEnumVariable(const QStringList& enumValues, const QString& value, const char* name, const char* label);
private:
_smart_ptr< IVariable > m_pVariable;
typedef bool ( CVariableOArchive::* StructHandlerFunctionPtr )(const SStruct&, const char*, const char*);
typedef std::map< string, StructHandlerFunctionPtr > HandlersMap;
HandlersMap m_structHandlers; // TODO: have only one of these.
typedef bool ( CVariableOArchive::* ResourceHandlerFunctionPtr )(const IResourceSelector*, const char*, const char*);
typedef std::map< string, ResourceHandlerFunctionPtr > ResourceHandlersMap;
ResourceHandlersMap m_resourceHandlers;
};
}