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o3de/Code/Sandbox/Editor/GridSettingsDialog.h

68 lines
1.7 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#ifndef CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H
#define CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H
#pragma once
#if !defined(Q_MOC_RUN)
#include <QDialog>
#include <AzCore/EBus/EBus.h>
#endif
// CGridSettingsDialog dialog
namespace Ui {
class CGridSettingsDialog;
}
class CGridSettingsDialog
: public QDialog
{
Q_OBJECT
public:
class Notifications
: public AZ::EBusTraits
{
public:
static const AZ::EBusAddressPolicy AddressPolicy = AZ::EBusAddressPolicy::Single;
virtual void OnGridValuesUpdated() {}
};
using NotificationBus = AZ::EBus<Notifications>;
CGridSettingsDialog(QWidget* pParent = nullptr); // standard constructor
virtual ~CGridSettingsDialog();
private slots:
void accept() override;
void OnBnUserDefined();
void OnBnGetFromObject();
void OnBnGetAngles();
void OnBnGetTranslation();
void OnValueUpdate();
private:
void EnableGridPropertyControls(const bool isUserDefined, const bool isGetFromObject);
void OnInitDialog();
void UpdateValues();
QScopedPointer<Ui::CGridSettingsDialog> ui;
};
#endif // CRYINCLUDE_EDITOR_GRIDSETTINGSDIALOG_H