You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
118 lines
3.8 KiB
C++
118 lines
3.8 KiB
C++
/*
|
|
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution (the "License"). All use of this software is governed by the License,
|
|
* or, if provided, by the license below or the license accompanying this file. Do not
|
|
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
// Original file Copyright Crytek GMBH or its affiliates, used under license.
|
|
|
|
#ifndef CRYINCLUDE_EDITOR_BACKGROUNDSCHEDULEMANAGER_H
|
|
#define CRYINCLUDE_EDITOR_BACKGROUNDSCHEDULEMANAGER_H
|
|
#pragma once
|
|
|
|
#include "Include/IBackgroundScheduleManager.h"
|
|
|
|
namespace BackgroundScheduleManager
|
|
{
|
|
class CScheduleItem
|
|
: public IBackgroundScheduleItem
|
|
{
|
|
private:
|
|
std::string m_name;
|
|
volatile int m_refCount;
|
|
|
|
EScheduleItemState m_state;
|
|
|
|
typedef std::vector<IBackgroundScheduleItemWork*> TWorkItems;
|
|
TWorkItems m_workItems;
|
|
TWorkItems m_addedWorkItems;
|
|
TWorkItems m_processedWorkItems;
|
|
|
|
public:
|
|
CScheduleItem(const char* szName);
|
|
virtual ~CScheduleItem();
|
|
|
|
// IBackgroundScheduleItem interface
|
|
virtual const char* GetDescription() const;
|
|
virtual EScheduleItemState GetState() const;
|
|
virtual const float GetProgress() const;
|
|
virtual const uint32 GetNumWorkItems() const;
|
|
virtual IBackgroundScheduleItemWork* GetWorkItem(const uint32 index) const;
|
|
virtual void AddWorkItem(IBackgroundScheduleItemWork* pWork);
|
|
virtual void AddRef();
|
|
virtual void Release();
|
|
|
|
// Update schedule item
|
|
EScheduleWorkItemStatus Update();
|
|
|
|
// Request to stop work in this item
|
|
void RequestStop();
|
|
};
|
|
|
|
class CSchedule
|
|
: public IBackgroundSchedule
|
|
{
|
|
private:
|
|
std::string m_name;
|
|
volatile int m_refCount;
|
|
bool m_bCanceled;
|
|
|
|
EScheduleState m_state;
|
|
|
|
typedef std::vector<CScheduleItem*> TItems;
|
|
TItems m_items;
|
|
|
|
uint32 m_currentItem;
|
|
|
|
public:
|
|
CSchedule(const char* szName);
|
|
virtual ~CSchedule();
|
|
|
|
// IBackgroundSchedule interface
|
|
virtual const char* GetDescription() const;
|
|
virtual float GetProgress() const;
|
|
virtual IBackgroundScheduleItem* GetProcessedItem() const;
|
|
virtual const uint32 GetNumItems() const;
|
|
virtual IBackgroundScheduleItem* GetItem(const uint32 index) const;
|
|
virtual EScheduleState GetState() const;
|
|
virtual void Cancel();
|
|
virtual bool IsCanceled() const;
|
|
virtual void AddItem(IBackgroundScheduleItem* pItem);
|
|
virtual void AddRef();
|
|
virtual void Release();
|
|
|
|
// Update schedule item
|
|
EScheduleWorkItemStatus Update();
|
|
};
|
|
|
|
class CScheduleManager
|
|
: public IBackgroundScheduleManager
|
|
, public IEditorNotifyListener
|
|
{
|
|
private:
|
|
typedef std::vector<CSchedule*> TSchedules;
|
|
TSchedules m_schedules;
|
|
|
|
public:
|
|
CScheduleManager();
|
|
virtual ~CScheduleManager();
|
|
|
|
// IBackgroundScheduleManager interface
|
|
virtual IBackgroundSchedule* CreateSchedule(const char* szName);
|
|
virtual IBackgroundScheduleItem* CreateScheduleItem(const char* szName);
|
|
virtual void SubmitSchedule(IBackgroundSchedule* pSchedule);
|
|
virtual const uint32 GetNumSchedules() const;
|
|
virtual IBackgroundSchedule* GetSchedule(const uint32 index) const;
|
|
virtual void Update();
|
|
|
|
// IEditorNotifyListener interface implementation
|
|
virtual void OnEditorNotifyEvent(EEditorNotifyEvent ev) override;
|
|
};
|
|
}
|
|
#endif // CRYINCLUDE_EDITOR_BACKGROUNDSCHEDULEMANAGER_H
|