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65 lines
2.2 KiB
C++
65 lines
2.2 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMON_IRESOURCECOLLECTOR_H
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#define CRYINCLUDE_CRYCOMMON_IRESOURCECOLLECTOR_H
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#pragma once
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// used to collect the assets needed for streaming and to gather statistics
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struct IResourceCollector
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{
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// <interfuscator:shuffle>
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// Arguments:
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// dwMemSize 0xffffffff if size is unknown
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// Returns:
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// true=new resource was added, false=resource was already registered
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virtual bool AddResource(const char* szFileName, const uint32 dwMemSize) = 0;
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// Arguments:
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// szFileName - needs to be registered before with AddResource()
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// pInstance - must not be 0
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virtual void AddInstance(const char* szFileName, void* pInstance) = 0;
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//
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// Arguments:
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// szFileName - needs to be registered before with AddResource()
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virtual void OpenDependencies(const char* szFileName) = 0;
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//
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virtual void CloseDependencies() = 0;
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// Resets the internal data structure for the resource collector.
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virtual void Reset() = 0;
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// </interfuscator:shuffle>
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protected:
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virtual ~IResourceCollector() {}
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};
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class NullResCollector
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: public IResourceCollector
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{
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public:
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virtual bool AddResource([[maybe_unused]] const char* szFileName, [[maybe_unused]] const uint32 dwMemSize) { return true; }
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virtual void AddInstance([[maybe_unused]] const char* szFileName, [[maybe_unused]] void* pInstance) {}
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virtual void OpenDependencies([[maybe_unused]] const char* szFileName) {}
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virtual void CloseDependencies() {}
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virtual void Reset() {}
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virtual ~NullResCollector() {}
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};
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#endif // CRYINCLUDE_CRYCOMMON_IRESOURCECOLLECTOR_H
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