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156 lines
4.4 KiB
C++
156 lines
4.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#ifndef CRYINCLUDE_CRYCOMMON_IDEFRAGALLOCATOR_H
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#define CRYINCLUDE_CRYCOMMON_IDEFRAGALLOCATOR_H
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#pragma once
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struct IDefragAllocatorStats
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{
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size_t nCapacity;
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size_t nInUseSize;
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uint32 nInUseBlocks;
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uint32 nFreeBlocks;
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uint32 nPinnedBlocks;
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uint32 nMovingBlocks;
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uint32 nLargestFreeBlockSize;
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uint32 nSmallestFreeBlockSize;
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uint32 nMeanFreeBlockSize;
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uint32 nCancelledMoveCount;
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};
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struct IDefragAllocatorCopyNotification
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{
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IDefragAllocatorCopyNotification()
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: bDstIsValid(false)
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, bSrcIsUnneeded(false)
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, bCancel(false)
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{
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}
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bool bDstIsValid;
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bool bSrcIsUnneeded;
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// Flag to indicate that the copy can't be initiated after all - currently only cancelling before a relocate
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// is begun is supported, and the destination region must be stable
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bool bCancel;
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};
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class IDefragAllocatorPolicy
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{
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public:
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enum
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{
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InvalidUserMoveId = 0xffffffff
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};
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public:
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// <interfuscator:shuffle>
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virtual uint32 BeginCopy(void* pContext, UINT_PTR dstOffset, UINT_PTR srcOffset, UINT_PTR size, IDefragAllocatorCopyNotification* pNotification) = 0;
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virtual void Relocate(uint32 userMoveId, void* pContext, UINT_PTR newOffset, UINT_PTR oldOffset, UINT_PTR size) = 0;
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virtual void CancelCopy(uint32 userMoveId, void* pContext, bool bSync) = 0;
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// Perform the copy and relocate immediately - will only be called when UnAppendSegment is
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virtual void SyncCopy(void* pContext, UINT_PTR dstOffset, UINT_PTR srcOffset, UINT_PTR size) = 0;
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// </interfuscator:shuffle>
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protected:
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virtual ~IDefragAllocatorPolicy() {}
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};
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class IDefragAllocator
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{
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public:
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typedef uint32 Hdl;
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enum
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{
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InvalidHdl = 0,
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};
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struct AllocatePinnedResult
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{
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Hdl hdl;
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UINT_PTR offs;
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UINT_PTR usableSize;
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};
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enum EBlockSearchKind
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{
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eBSK_BestFit,
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eBSK_FirstFit
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};
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struct Policy
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{
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Policy()
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: pDefragPolicy(NULL)
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, maxAllocs(0)
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, maxSegments(1)
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, blockSearchKind(eBSK_BestFit)
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{
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}
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IDefragAllocatorPolicy* pDefragPolicy;
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size_t maxAllocs;
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size_t maxSegments;
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EBlockSearchKind blockSearchKind;
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};
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public:
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// <interfuscator:shuffle>
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virtual void Release(bool bDiscard = false) = 0;
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virtual void Init(UINT_PTR capacity, UINT_PTR alignment, const Policy& policy = Policy()) = 0;
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virtual bool AppendSegment(UINT_PTR capacity) = 0;
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virtual void UnAppendSegment() = 0;
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virtual Hdl Allocate(size_t sz, const char* source, void* pContext = NULL) = 0;
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virtual Hdl AllocateAligned(size_t sz, size_t alignment, const char* source, void* pContext = NULL) = 0;
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virtual AllocatePinnedResult AllocatePinned(size_t sz, const char* source, void* pContext = NULL) = 0;
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virtual bool Free(Hdl hdl) = 0;
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virtual void ChangeContext(Hdl hdl, void* pNewContext) = 0;
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virtual size_t GetAllocated() const = 0;
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virtual IDefragAllocatorStats GetStats() = 0;
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virtual void DisplayMemoryUsage(const char* title, unsigned int allocatorDisplayOffset = 0) = 0;
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virtual size_t DefragmentTick(size_t maxMoves, size_t maxAmount, bool bForce = false) = 0;
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virtual UINT_PTR UsableSize(Hdl hdl) = 0;
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// Pin the chunk until the next defrag tick, when it will be automatically unpinned
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virtual UINT_PTR WeakPin(Hdl hdl) = 0;
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// Pin the chunk until Unpin is called
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virtual UINT_PTR Pin(Hdl hdl) = 0;
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virtual void Unpin(Hdl hdl) = 0;
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virtual const char* GetSourceOf(Hdl hdl) = 0;
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// </interfuscator:shuffle>
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#ifndef _RELEASE
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virtual void DumpState(const char* filename) = 0;
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virtual void RestoreState(const char* filename) = 0;
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#endif
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protected:
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virtual ~IDefragAllocator() {}
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};
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#endif // CRYINCLUDE_CRYCOMMON_IDEFRAGALLOCATOR_H
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