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o3de/Gems/AssetMemoryAnalyzer/Code/Source/ExportJSON.h
T
Steve Pham b4a2edec6a Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
2021-06-30 19:51:55 -07:00

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/*
* Copyright (c) Contributors to the Open 3D Engine Project. For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/Component/Component.h>
namespace AssetMemoryAnalyzer
{
class AssetMemoryAnalyzerSystemComponent;
// This class provides the service of exporting a capture of asset memory to a JSON file that is viewable in the web viewer.
class ExportJSON
{
public:
AZ_TYPE_INFO(AssetMemoryAnalyzer::ExportJSON, "{AA85F7E0-8FAF-43BC-9C09-6411270AE3E7}");
AZ_CLASS_ALLOCATOR(ExportJSON, AZ::OSAllocator, 0);
ExportJSON();
~ExportJSON();
void Init(AssetMemoryAnalyzerSystemComponent* owner);
void OutputJSON(const char* path);
private:
AssetMemoryAnalyzerSystemComponent* m_owner;
};
}