Files
o3de/Code/Framework/AzFramework/AzFramework/Archive/INestedArchive.h
T
amzn-phist fec77632ef Archive Component - Rewrite and additional work on Archive and Asset Bundler (#4332)
* Fix issues with seedlist for AutomatedTesting

Fixes error reporting so it will show the file hint in the tool.
Removes any missing assets from the .seed file.
Remove an unnecessary dependency from AutomatedTesting dependencies
file.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Make ArchiveComponent use AZ::IO::IArchive

Initial changes that will get the sychronous calls in ArchiveComponent
to use IArchive interface rather than external zip/7z tools.

Some of the asynchronous api are still in place, anything that wasn't
being used has been removed for now.  This may change later if we move
towards all the api being asynchronous.  Until then, we can't remove the
reliance upon the external archive tools completely.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Updates AZStd::thread constructors

Adds a variadic constructor which forwards args to the functor.
Because of our thread_desc extension, there was confusion on the
arugments, so the args were reordered to take the thread_desc first,
before the functor and args.
Also the thread_desc is taken as reference rather than by pointer.
Update callsites to account for this change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Async operation of ArchiveComponent api

This sets up the ArchiveComponent to operate asynchronously.  It uses
promise/future to transfer results to caller.

This is still broken, there's a few things that need to get fixed up,
but this is a good checkpoint for the work as it solidifies the api,
cleans up a bunch of unused code, and compiles.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific ArchiveComponen

These are no longer needed, as they control the direct interaction with
host OS tools like 7za.exe or /bin/zip.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the platform-specific files from cmake

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Removes the 7za.exe (and legal notice)

This tool is no longer needed in the repo.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes usage of IArchive::GetFullPath()

This changed to return a PathView, updated to reflect that.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix promises and threads

Make sure promises are only set exactly once.  This meant reworking some
of the initial error checking.
Detach threads when created.  Adds [[nodiscard]] to the functions that
return a future.  Since threads are detached, the future is the main way
to get communication from the thread.
Clean up interface, add comments.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* More edits to thread creation

Changes to thread construction to account for parameter change.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix some remaining issues with ArchiveComponent

Put created threads inside a container, then join them at Deactivate.
Fix asset bundler case when injecting a file with no working directory.
Fix thread constructor that applies args to a function.
Fix lambdas to take string args by value rather than reference.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fixes some remaining bugs in ArchiveComponent

Open archive as read-only during extract & list operations.
Fixes paths issues.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix initialize of opaque thread handle in thread_UnixLike.h

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable in AssetBundleComponent.cpp to fix compiler warning

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fix some issues with archives

File paths in the CDR and the local headers need to match, but there
were issues with path separators and case that made it possible to get
invalid headers errors in some archives.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Adds some new ArchiveComponent unit tests

Adds new tests for extraction of archive and adding files from a file
list to an archive.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Fix file data offset issues when opening archives

When opening an INestedArchive it would run through the CDR headers to
create file entries in the zip cache.  The offsets to the compressed
data were being calculated incorrectly because they were using the CDR
headers rather than jumping to the local file headers and getting
offsets from those sizes.

Removed and refactored some archive validation flow and zip cache
factory init methods to either init default or init w/ additional
validation checks.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Addresses PR feedback

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address more points of feedback in PR

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address additional PR feedback

 Fixes up some error checks and uses of strings vs paths.
 Enable archive component tests on Linux so we can see if they will
 pass.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address PR feedback

Change the INestedArchive interface to list files as AZ::IO::Path.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Disabling the ArchiveComponent tests on Linux

They failed so we will revisit them to attempt a fix.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Rename a member variable to be more accurate

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Address feedback on PR

Bump version of Archive Components for serialize context.
Improve error messages during archive open and validation.

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

* Revert recent changes

Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-10-01 10:15:16 -05:00

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C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <AzCore/IO/Path/Path_fwd.h>
#include <AzCore/Math/Crc.h>
#include <AzCore/std/containers/vector.h>
#include <AzCore/std/smart_ptr/intrusive_base.h>
#include <AzCore/std/string/string.h>
#include <AzFramework/Archive/Codec.h>
namespace AZ::IO
{
// This represents one particular archive.
struct INestedArchive
: public AZStd::intrusive_base
{
// Compression methods
enum ECompressionMethods
{
METHOD_STORE = 0,
METHOD_COMPRESS = 8,
METHOD_DEFLATE = 8,
METHOD_COMPRESS_AND_ENCRYPT = 11
};
// Compression levels
enum ECompressionLevels
{
LEVEL_FASTEST = 0,
LEVEL_FASTER = 2,
LEVEL_NORMAL = 8,
LEVEL_BETTER = 8,
LEVEL_BEST = 9,
LEVEL_DEFAULT = -1
};
enum EPakFlags
{
// support for absolute and other complex path specifications -
// all paths will be treated relatively to the current directory
FLAGS_ABSOLUTE_PATHS = 1,
// if this is set, the object will only understand relative to the zip file paths,
// but this can give an opportunity to optimize for frequent quick accesses
// FLAGS_SIMPLE_RELATIVE_PATHS and FLAGS_ABSOLUTE_PATHS are mutually exclusive
FLAGS_RELATIVE_PATHS_ONLY = 1 << 1,
// if this flag is set, the archive update/remove operations will not work
// this is useful when you open a read-only or already opened for reading files.
// If FLAGS_OPEN_READ_ONLY | FLAGS_SIMPLE_RELATIVE_PATHS are set, IArchive
// will try to return an object optimized for memory, with long life cycle
FLAGS_READ_ONLY = 1 << 2,
// if this flag is set, FLAGS_OPEN_READ_ONLY
// flags are also implied. The returned object will be optimized for quick access and
// memory footprint
FLAGS_OPTIMIZED_READ_ONLY = (1 << 3),
// if this is set, the existing file (if any) will be overwritten
FLAGS_CREATE_NEW = 1 << 4,
// if this flag is set, and the file is opened for writing, and some files were updated
// so that the archive is no more continuous, the archive will nevertheless NOT be compacted
// upon closing the archive file. This can be faster if you open/close the archive for writing
// multiple times
FLAGS_DONT_COMPACT = 1 << 5,
// if this is set, validate header data when opening the archive
FLAGS_VALIDATE_HEADERS = 1 << 9,
// if this is set, validate header data when opening the archive and validate CRCs when decompressing
// & reading files.
FLAGS_FULL_VALIDATE = 1 << 10,
// Disable a pak file without unloading it, this flag is used in combination with patches and multiplayer
// to ensure that specific paks stay in the position(to keep the same priority) but being disabled
// when running multiplayer
FLAGS_DISABLE_PAK = 1 << 11,
};
using Handle = void*;
virtual ~INestedArchive() = default;
// Get archive's root folder
virtual Handle GetRootFolderHandle() = 0;
// Summary:
// Adds a new file to the zip or update an existing one.
// Description:
// Adds a new file to the zip or update an existing one
// adds a directory (creates several nested directories if needed)
// compression methods supported are METHOD_STORE == 0 (store) and
// METHOD_DEFLATE == METHOD_COMPRESS == 8 (deflate) , compression
// level is LEVEL_FASTEST == 0 till LEVEL_BEST == 9 or LEVEL_DEFAULT == -1
// for default (like in zlib)
virtual int UpdateFile(AZStd::string_view szRelativePath, const void* pUncompressed, uint64_t nSize, uint32_t nCompressionMethod = 0,
int nCompressionLevel = -1, CompressionCodec::Codec codec = CompressionCodec::Codec::ZLIB) = 0;
// Summary:
// Adds a new file to the zip or update an existing one if it is not compressed - just stored - start a big file
// ( name might be misleading as if nOverwriteSeekPos is used the update is not continuous )
// Description:
// First step for the UpdateFileConinouseSegment
virtual int StartContinuousFileUpdate(AZStd::string_view szRelativePath, uint64_t nSize) = 0;
// Summary:
// Adds a new file to the zip or update an existing segment if it is not compressed - just stored
// adds a directory (creates several nested directories if needed)
// ( name might be misleading as if nOverwriteSeekPos is used the update is not continuous )
// Arguments:
// nOverwriteSeekPos - std::numeric_limits<uint64_t>::max(i.e uint64_t(-1)) means the seek pos should not be overwritten (then it needs UpdateFileCRC() to update CRC)
virtual int UpdateFileContinuousSegment(AZStd::string_view szRelativePath, uint64_t nSize, const void* pUncompressed, uint64_t nSegmentSize,
uint64_t nOverwriteSeekPos = (std::numeric_limits<uint64_t>::max)()) = 0;
// Summary:
// needed to update CRC if UpdateFileContinuousSegment() was used with nOverwriteSeekPos
virtual int UpdateFileCRC(AZStd::string_view szRelativePath, AZ::Crc32 dwCRC) = 0;
// Summary:
// Deletes the file from the archive.
virtual int RemoveFile(AZStd::string_view szRelativePath) = 0;
// Summary:
// Deletes the directory, with all its descendants (files and subdirs).
virtual int RemoveDir(AZStd::string_view szRelativePath) = 0;
// Summary:
// Deletes all files and directories in the archive.
virtual int RemoveAll() = 0;
// Summary:
// Lists all the files in the archive.
virtual int ListAllFiles(AZStd::vector<AZ::IO::Path>& outFileEntries) = 0;
// Summary:
// Finds the file; you don't have to close the returned handle.
// Returns:
// NULL if the file doesn't exist
virtual Handle FindFile(AZStd::string_view szPath) = 0;
// Summary:
// Get the file size (uncompressed).
// Returns:
// The size of the file (unpacked) by the handle
virtual uint64_t GetFileSize(Handle) = 0;
// Summary:
// Reads the file into the preallocated buffer
// Note:
// Must be at least the size returned by GetFileSize.
virtual int ReadFile(Handle, void* pBuffer) = 0;
// Summary:
// Get the full path to the archive file.
virtual AZ::IO::PathView GetFullPath() const = 0;
// Summary:
// Get the flags of this object.
// Description:
// The possibles flags are defined in EPakFlags.
// See Also:
// SetFlags, ResetFlags
virtual uint32_t GetFlags() const = 0;
// Summary:
// Sets the flags of this object.
// Description:
// The possibles flags are defined in EPakFlags.
// See Also:
// GetFlags, ResetFlags
virtual bool SetFlags(uint32_t nFlagsToSet) = 0;
// Summary:
// Resets the flags of this object.
// See Also:
// SetFlags, GetFlags
virtual bool ResetFlags(uint32_t nFlagsToSet) = 0;
// Summary:
// Control if files in this pack can be accessed
// Returns:
// true if archive state was changed
virtual bool SetPackAccessible(bool bAccessible) = 0;
// Summary:
// Determines if the archive is read only.
// Returns:
// true if this archive is read-only
inline bool IsReadOnly() const { return (GetFlags() & FLAGS_READ_ONLY) != 0; }
};
}