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o3de/Code/Tools/CrashHandler/Tools/ToolsCrashHandler.h

40 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// LY Editor Crashpad Hook
#pragma once
#include <CrashHandler.h>
namespace CrashHandler
{
class ToolsCrashHandler : public CrashHandler::CrashHandlerBase
{
public:
ToolsCrashHandler() = default;
virtual ~ToolsCrashHandler() = default;
static void InitCrashHandler(const std::string& moduleTag, const std::string& devRoot, const std::string& crashUrl = {}, const std::string& crashToken = {}, const std::string& handlerFolder = {}, const CrashHandlerAnnotations& baseAnnotations = CrashHandlerAnnotations(), const CrashHandlerArguments& arguments = CrashHandlerArguments());
protected:
virtual std::string DetermineAppPath() const override;
virtual std::string GetCrashSubmissionURL() const override;
virtual std::string GetCrashSubmissionToken() const override;
// OS Dependent
virtual std::string GetAppRootFromCWD() const override;
virtual void GetOSAnnotations(CrashHandlerAnnotations& annotations) const override;
};
}