You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
130 lines
6.5 KiB
C++
130 lines
6.5 KiB
C++
/*
|
|
* Copyright (c) Contributors to the Open 3D Engine Project.
|
|
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
|
*
|
|
* SPDX-License-Identifier: Apache-2.0 OR MIT
|
|
*
|
|
*/
|
|
|
|
#include "ColliderSphereMode.h"
|
|
#include <PhysX/EditorColliderComponentRequestBus.h>
|
|
#include <Source/Utils.h>
|
|
|
|
#include <AzToolsFramework/Manipulators/LinearManipulator.h>
|
|
#include <AzToolsFramework/Manipulators/ManipulatorManager.h>
|
|
#include <AzToolsFramework/ViewportSelection/EditorSelectionUtil.h>
|
|
#include <AzToolsFramework/ComponentModes/BoxViewportEdit.h>
|
|
#include <AzCore/Component/TransformBus.h>
|
|
#include <AzCore/Component/NonUniformScaleBus.h>
|
|
#include <AzCore/Math/ToString.h>
|
|
#include <AzFramework/Viewport/ViewportColors.h>
|
|
#include <AzFramework/Viewport/ViewportConstants.h>
|
|
|
|
namespace PhysX
|
|
{
|
|
AZ_CLASS_ALLOCATOR_IMPL(ColliderSphereMode, AZ::SystemAllocator, 0);
|
|
|
|
static const float MinSphereRadius = 0.01f;
|
|
static const AZ::Vector3 ManipulatorAxis = AZ::Vector3::CreateAxisX();
|
|
|
|
void ColliderSphereMode::Setup(const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
AZ::Transform colliderWorldTransform = AZ::Transform::Identity();
|
|
AZ::TransformBus::EventResult(colliderWorldTransform, idPair.GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
|
|
|
|
AZ::Vector3 nonUniformScale = AZ::Vector3::CreateOne();
|
|
AZ::NonUniformScaleRequestBus::EventResult(nonUniformScale, idPair.GetEntityId(), &AZ::NonUniformScaleRequests::GetScale);
|
|
|
|
const AZ::Transform colliderLocalTransform = Utils::GetColliderLocalTransform(idPair);
|
|
|
|
float sphereRadius = 0.0f;
|
|
PhysX::EditorColliderComponentRequestBus::EventResult(sphereRadius, idPair, &PhysX::EditorColliderComponentRequests::GetSphereRadius);
|
|
|
|
m_radiusManipulator = AzToolsFramework::LinearManipulator::MakeShared(colliderWorldTransform);
|
|
m_radiusManipulator->AddEntityComponentIdPair(idPair);
|
|
m_radiusManipulator->SetAxis(ManipulatorAxis);
|
|
m_radiusManipulator->Register(AzToolsFramework::g_mainManipulatorManagerId);
|
|
m_radiusManipulator->SetLocalTransform(colliderLocalTransform * AZ::Transform::CreateTranslation(ManipulatorAxis * sphereRadius));
|
|
m_radiusManipulator->SetNonUniformScale(nonUniformScale);
|
|
m_radiusManipulator->SetBoundsDirty();
|
|
|
|
AzToolsFramework::ManipulatorViews views;
|
|
views.emplace_back(AzToolsFramework::CreateManipulatorViewQuadBillboard(AzFramework::ViewportColors::DefaultManipulatorHandleColor, AzFramework::ViewportConstants::DefaultManipulatorHandleSize));
|
|
m_radiusManipulator->SetViews(AZStd::move(views));
|
|
|
|
m_radiusManipulator->InstallMouseMoveCallback([this, idPair]
|
|
(const AzToolsFramework::LinearManipulator::Action& action)
|
|
{
|
|
OnManipulatorMoved(action, idPair);
|
|
});
|
|
AzFramework::EntityDebugDisplayEventBus::Handler::BusConnect(idPair.GetEntityId());
|
|
}
|
|
|
|
void ColliderSphereMode::Refresh(const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
AZ::Transform colliderWorldTransform = AZ::Transform::Identity();
|
|
AZ::TransformBus::EventResult(colliderWorldTransform, idPair.GetEntityId(), &AZ::TransformBus::Events::GetWorldTM);
|
|
m_radiusManipulator->SetSpace(colliderWorldTransform);
|
|
|
|
AZ::Vector3 nonUniformScale = AZ::Vector3::CreateOne();
|
|
AZ::NonUniformScaleRequestBus::EventResult(nonUniformScale, idPair.GetEntityId(), &AZ::NonUniformScaleRequests::GetScale);
|
|
|
|
const AZ::Transform colliderLocalTransform = Utils::GetColliderLocalTransform(idPair);
|
|
|
|
float sphereRadius = 0.0f;
|
|
PhysX::EditorColliderComponentRequestBus::EventResult(sphereRadius, idPair, &PhysX::EditorColliderComponentRequests::GetSphereRadius);
|
|
m_radiusManipulator->SetLocalTransform(colliderLocalTransform * AZ::Transform::CreateTranslation(ManipulatorAxis * sphereRadius));
|
|
m_radiusManipulator->SetBoundsDirty();
|
|
}
|
|
|
|
void ColliderSphereMode::Teardown(const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
AzFramework::EntityDebugDisplayEventBus::Handler::BusDisconnect();
|
|
m_radiusManipulator->RemoveEntityComponentIdPair(idPair);
|
|
m_radiusManipulator->Unregister();
|
|
}
|
|
|
|
void ColliderSphereMode::ResetValues(const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
PhysX::EditorColliderComponentRequestBus::Event(idPair, &PhysX::EditorColliderComponentRequests::SetSphereRadius, 0.5f);
|
|
}
|
|
|
|
void ColliderSphereMode::DisplayEntityViewport(
|
|
const AzFramework::ViewportInfo& viewportInfo,
|
|
AzFramework::DebugDisplayRequests& debugDisplay)
|
|
{
|
|
AZ_UNUSED(debugDisplay);
|
|
|
|
const AzFramework::CameraState cameraState = AzToolsFramework::GetCameraState(viewportInfo.m_viewportId);
|
|
|
|
if (!m_radiusManipulator->EntityComponentIdPairs().empty())
|
|
{
|
|
const AZ::EntityComponentIdPair idPair = *m_radiusManipulator->EntityComponentIdPairs().begin();
|
|
float radius = 0.0f;
|
|
PhysX::EditorColliderComponentRequestBus::EventResult(radius, idPair, &PhysX::EditorColliderComponentRequests::GetSphereRadius);
|
|
const AZ::Transform colliderLocalTransform = Utils::GetColliderLocalTransform(idPair);
|
|
m_radiusManipulator->SetAxis(cameraState.m_side);
|
|
m_radiusManipulator->SetLocalTransform(colliderLocalTransform * AZ::Transform::CreateTranslation(cameraState.m_side * radius));
|
|
}
|
|
}
|
|
|
|
void ColliderSphereMode::OnManipulatorMoved(const AzToolsFramework::LinearManipulator::Action& action, const AZ::EntityComponentIdPair& idPair)
|
|
{
|
|
// manipulator offsets do not take transform scale into account, need to handle it here
|
|
const AZ::Transform colliderLocalTransform = Utils::GetColliderLocalTransform(idPair);
|
|
const AZ::Vector3 manipulatorPosition = AzToolsFramework::GetPositionInManipulatorFrame(
|
|
m_radiusManipulator->GetSpace().GetUniformScale(), colliderLocalTransform, action);
|
|
|
|
// Get the distance the manipulator has moved along the axis.
|
|
float extent = manipulatorPosition.Dot(action.m_fixed.m_axis);
|
|
|
|
// Clamp the distance to a small value to prevent it going negative.
|
|
extent = AZ::GetMax(extent, MinSphereRadius);
|
|
|
|
// Update the manipulator and sphere radius
|
|
m_radiusManipulator->SetLocalTransform(
|
|
Utils::GetColliderLocalTransform(idPair) * AZ::Transform::CreateTranslation(extent * action.m_fixed.m_axis));
|
|
PhysX::EditorColliderComponentRequestBus::Event(idPair, &PhysX::EditorColliderComponentRequests::SetSphereRadius, extent);
|
|
}
|
|
}
|