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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/main.cpp

60 lines
2.2 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <AzCore/IO/Path/Path.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzQtComponents/Utilities/QtPluginPaths.h>
#include <AzQtComponents/Components/GlobalEventFilter.h>
#include <AzQtComponents/Components/StyledDockWidget.h>
#include <AzQtComponents/Components/O3DEStylesheet.h>
#include <AzQtComponents/Utilities/QtPluginPaths.h>
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
#include <QtWidgets/QApplication>
#include <QtGui/private/qhighdpiscaling_p.h>
#include <Source/ShaderManagementConsoleApplication.h>
int main(int argc, char** argv)
{
QApplication::setOrganizationName("O3DE");
QApplication::setOrganizationDomain("o3de.com");
QApplication::setApplicationName("O3DE Shader Management Console");
AzQtComponents::PrepareQtPaths();
QLocale::setDefault(QLocale(QLocale::English, QLocale::UnitedStates));
// Must be set before QApplication is initialized, so that we support HighDpi monitors, like the Retina displays
// on Windows 10
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::PerScreenDpiAware);
ShaderManagementConsole::ShaderManagementConsoleApplication app(&argc, &argv);
AZ::IO::FixedMaxPath engineRootPath;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{
settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
}
auto globalEventFilter = new AzQtComponents::GlobalEventFilter(&app);
app.installEventFilter(globalEventFilter);
AzQtComponents::StyleManager styleManager(&app);
styleManager.initialize(&app, engineRootPath);
app.Start({});
app.exec();
app.Stop();
return 0;
}