38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
65 lines
2.0 KiB
Lua
65 lines
2.0 KiB
Lua
----------------------------------------------------------------------------------------------------
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--
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-- Copyright (c) Contributors to the Open 3D Engine Project.
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-- For complete copyright and license terms please see the LICENSE at the root of this distribution.
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--
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-- SPDX-License-Identifier: Apache-2.0 OR MIT
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--
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--
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--
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----------------------------------------------------------------------------------------------------
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local StylingMarkupLinkText =
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{
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Properties =
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{
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ClickDataText = {default = EntityId()},
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},
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}
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function StylingMarkupLinkText:OnActivate()
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self.markupButtonNotificationBusHandler = UiMarkupButtonNotificationsBus.Connect(self, self.entityId);
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self.ScriptedEntityTweener = require("Scripts.ScriptedEntityTweener.ScriptedEntityTweener")
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self.ScriptedEntityTweener:OnActivate()
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self.timeline = self.ScriptedEntityTweener:TimelineCreate()
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self.initializationHandler = UiInitializationBus.Connect(self, self.entityId);
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end
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function StylingMarkupLinkText:InGamePostActivate()
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self.initializationHandler:Disconnect()
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self.initializationHandler = nil
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-- The clickable link text description will scale out of view (down to zero scale)
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-- via animation.
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self.timeline:Add(self.Properties.ClickDataText, 0,
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{
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["scaleX"] = 1.0,
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["scaleY"] = 1.0
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})
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self.timeline:Add(self.Properties.ClickDataText, 1,
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{
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delay = 2.0,
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ease = "SineInOut",
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["scaleX"] = 0.0,
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["scaleY"] = 0.0,
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})
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end
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function StylingMarkupLinkText:OnClick(linkId, action, data)
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UiTextBus.Event.SetText(self.Properties.ClickDataText, "Link clicked: action = " .. action .. ", data = " .. data)
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-- Start the timeline
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self.timeline:Play()
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end
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function StylingMarkupLinkText:OnDeactivate()
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self.markupButtonNotificationBusHandler:Disconnect()
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self.ScriptedEntityTweener:TimelineDestroy(self.timeline)
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self.ScriptedEntityTweener:OnDeactivate()
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end
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return StylingMarkupLinkText
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