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83 lines
3.4 KiB
C++
83 lines
3.4 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <Atom/RPI.Public/Base.h>
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#include <Atom/RPI.Reflect/Asset/AssetUtils.h>
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#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
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#include <Atom/RPI.Reflect/Model/ModelAsset.h>
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#include <Atom/RPI.Reflect/System/AnyAsset.h>
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#include <AtomToolsFramework/PreviewRenderer/PreviewContent.h>
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namespace AZ
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{
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namespace LyIntegration
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{
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namespace Thumbnails
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{
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//! Provides custom rendering of material and model previews
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class CommonThumbnailPreviewContent final
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: public AtomToolsFramework::PreviewContent
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{
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public:
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AZ_CLASS_ALLOCATOR(CommonThumbnailPreviewContent, AZ::SystemAllocator, 0);
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CommonThumbnailPreviewContent(
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RPI::ScenePtr scene,
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RPI::ViewPtr view,
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AZ::Uuid entityContextId,
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const Data::AssetId& modelAssetId,
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const Data::AssetId& materialAssetId,
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const Data::AssetId& lightingPresetAssetId);
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~CommonThumbnailPreviewContent() override;
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void Load() override;
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bool IsReady() const override;
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bool IsError() const override;
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void ReportErrors() override;
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void UpdateScene() override;
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private:
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void UpdateModel();
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void UpdateLighting();
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void UpdateCamera();
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static constexpr float AspectRatio = 1.0f;
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static constexpr float NearDist = 0.001f;
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static constexpr float FarDist = 100.0f;
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static constexpr float FieldOfView = Constants::HalfPi;
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static constexpr float CameraRotationAngle = Constants::QuarterPi / 2.0f;
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RPI::ScenePtr m_scene;
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RPI::ViewPtr m_view;
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AZ::Uuid m_entityContextId;
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Entity* m_modelEntity = nullptr;
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static constexpr const char* DefaultLightingPresetPath = "lightingpresets/thumbnail.lightingpreset.azasset";
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const Data::AssetId DefaultLightingPresetAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultLightingPresetPath);
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Data::Asset<RPI::AnyAsset> m_defaultLightingPresetAsset;
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Data::Asset<RPI::AnyAsset> m_lightingPresetAsset;
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//! Model asset about to be rendered
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static constexpr const char* DefaultModelPath = "models/sphere.azmodel";
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const Data::AssetId DefaultModelAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultModelPath);
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Data::Asset<RPI::ModelAsset> m_defaultModelAsset;
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Data::Asset<RPI::ModelAsset> m_modelAsset;
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//! Material asset about to be rendered
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static constexpr const char* DefaultMaterialPath = "materials/basic_grey.azmaterial";
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const Data::AssetId DefaultMaterialAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultMaterialPath);
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Data::Asset<RPI::MaterialAsset> m_defaultMaterialAsset;
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Data::Asset<RPI::MaterialAsset> m_materialAsset;
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};
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} // namespace Thumbnails
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} // namespace LyIntegration
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} // namespace AZ
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