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o3de/Gems/AtomLyIntegration/CommonFeatures/Code/Source/Thumbnails/CommonThumbnailPreviewConte...

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3.4 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <Atom/RPI.Public/Base.h>
#include <Atom/RPI.Reflect/Asset/AssetUtils.h>
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
#include <Atom/RPI.Reflect/Model/ModelAsset.h>
#include <Atom/RPI.Reflect/System/AnyAsset.h>
#include <AtomToolsFramework/PreviewRenderer/PreviewContent.h>
namespace AZ
{
namespace LyIntegration
{
namespace Thumbnails
{
//! Provides custom rendering of material and model previews
class CommonThumbnailPreviewContent final
: public AtomToolsFramework::PreviewContent
{
public:
AZ_CLASS_ALLOCATOR(CommonThumbnailPreviewContent, AZ::SystemAllocator, 0);
CommonThumbnailPreviewContent(
RPI::ScenePtr scene,
RPI::ViewPtr view,
AZ::Uuid entityContextId,
const Data::AssetId& modelAssetId,
const Data::AssetId& materialAssetId,
const Data::AssetId& lightingPresetAssetId);
~CommonThumbnailPreviewContent() override;
void Load() override;
bool IsReady() const override;
bool IsError() const override;
void ReportErrors() override;
void UpdateScene() override;
private:
void UpdateModel();
void UpdateLighting();
void UpdateCamera();
static constexpr float AspectRatio = 1.0f;
static constexpr float NearDist = 0.001f;
static constexpr float FarDist = 100.0f;
static constexpr float FieldOfView = Constants::HalfPi;
static constexpr float CameraRotationAngle = Constants::QuarterPi / 2.0f;
RPI::ScenePtr m_scene;
RPI::ViewPtr m_view;
AZ::Uuid m_entityContextId;
Entity* m_modelEntity = nullptr;
static constexpr const char* DefaultLightingPresetPath = "lightingpresets/thumbnail.lightingpreset.azasset";
const Data::AssetId DefaultLightingPresetAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultLightingPresetPath);
Data::Asset<RPI::AnyAsset> m_defaultLightingPresetAsset;
Data::Asset<RPI::AnyAsset> m_lightingPresetAsset;
//! Model asset about to be rendered
static constexpr const char* DefaultModelPath = "models/sphere.azmodel";
const Data::AssetId DefaultModelAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultModelPath);
Data::Asset<RPI::ModelAsset> m_defaultModelAsset;
Data::Asset<RPI::ModelAsset> m_modelAsset;
//! Material asset about to be rendered
static constexpr const char* DefaultMaterialPath = "materials/basic_grey.azmaterial";
const Data::AssetId DefaultMaterialAssetId = AZ::RPI::AssetUtils::GetAssetIdForProductPath(DefaultMaterialPath);
Data::Asset<RPI::MaterialAsset> m_defaultMaterialAsset;
Data::Asset<RPI::MaterialAsset> m_materialAsset;
};
} // namespace Thumbnails
} // namespace LyIntegration
} // namespace AZ