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56 lines
2.1 KiB
C++
56 lines
2.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include "WhiteBox_precompiled.h"
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#include "Asset/WhiteBoxMeshAsset.h"
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#include "Asset/WhiteBoxMeshAssetHandler.h"
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#include "EditorWhiteBoxSystemComponent.h"
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#include "WhiteBoxToolApiReflection.h"
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#include <AzCore/Serialization/SerializeContext.h>
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namespace WhiteBox
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{
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void EditorWhiteBoxSystemComponent::Reflect(AZ::ReflectContext* context)
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{
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if (auto serialize = azrtti_cast<AZ::SerializeContext*>(context))
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{
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serialize->Class<EditorWhiteBoxSystemComponent, WhiteBoxSystemComponent>()->Version(1);
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}
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WhiteBox::Reflect(context);
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}
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template<typename AssetHandlerT, typename AssetT>
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void RegisterAsset(AZStd::vector<AZStd::unique_ptr<AZ::Data::AssetHandler>>& assetHandlers)
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{
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AZ::Data::AssetCatalogRequestBus::Broadcast(
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&AZ::Data::AssetCatalogRequests::EnableCatalogForAsset, AZ::AzTypeInfo<AssetT>::Uuid());
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AZ::Data::AssetCatalogRequestBus::Broadcast(
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&AZ::Data::AssetCatalogRequests::AddExtension, AssetHandlerT::AssetFileExtension);
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assetHandlers.emplace_back(AZStd::make_unique<AssetHandlerT>());
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}
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void EditorWhiteBoxSystemComponent::Activate()
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{
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WhiteBoxSystemComponent::Activate();
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RegisterAsset<Pipeline::WhiteBoxMeshAssetHandler, Pipeline::WhiteBoxMeshAsset>(m_assetHandlers);
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}
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void EditorWhiteBoxSystemComponent::GetDependentServices(AZ::ComponentDescriptor::DependencyArrayType& dependent)
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{
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dependent.push_back(AZ_CRC_CE("AssetDatabaseService"));
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}
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} // namespace WhiteBox
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