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653 lines
20 KiB
C++
653 lines
20 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#include "UiCanvasEditor_precompiled.h"
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#include "UiAnimViewTrack.h"
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#include "UiAnimViewAnimNode.h"
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#include "UiAnimViewSequence.h"
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#include "UiAnimViewUndo.h"
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#include "UiAnimViewNodeFactories.h"
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#include "UiEditorAnimationBus.h"
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrackBundle::AppendTrack(CUiAnimViewTrack* pTrack)
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{
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// Check if newly added key has different type than existing ones
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if (m_bAllOfSameType && m_tracks.size() > 0)
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{
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const CUiAnimViewTrack* pLastTrack = m_tracks.back();
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if (pTrack->GetParameterType() != pLastTrack->GetParameterType()
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|| pTrack->GetCurveType() != pLastTrack->GetCurveType()
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|| pTrack->GetValueType() != pLastTrack->GetValueType())
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{
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m_bAllOfSameType = false;
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}
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}
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stl::push_back_unique(m_tracks, pTrack);
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrackBundle::AppendTrackBundle(const CUiAnimViewTrackBundle& bundle)
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{
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for (auto iter = bundle.m_tracks.begin(); iter != bundle.m_tracks.end(); ++iter)
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{
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AppendTrack(*iter);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewTrack::CUiAnimViewTrack(IUiAnimTrack* pTrack, CUiAnimViewAnimNode* pTrackAnimNode,
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CUiAnimViewNode* pParentNode, bool bIsSubTrack, unsigned int subTrackIndex)
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: CUiAnimViewNode(pParentNode)
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, m_pAnimTrack(pTrack)
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, m_pTrackAnimNode(pTrackAnimNode)
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, m_bIsSubTrack(bIsSubTrack)
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, m_subTrackIndex(subTrackIndex)
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{
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// Search for child tracks
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const unsigned int subTrackCount = m_pAnimTrack->GetSubTrackCount();
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for (unsigned int subTrackI = 0; subTrackI < subTrackCount; ++subTrackI)
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{
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IUiAnimTrack* pSubTrack = m_pAnimTrack->GetSubTrack(subTrackI);
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CUiAnimViewTrackFactory trackFactory;
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CUiAnimViewTrack* pNewUiAVTrack = trackFactory.BuildTrack(pSubTrack, pTrackAnimNode, this, true, subTrackI);
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m_childNodes.push_back(std::unique_ptr<CUiAnimViewNode>(pNewUiAVTrack));
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}
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m_bIsCompoundTrack = subTrackCount > 0;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewAnimNode* CUiAnimViewTrack::GetAnimNode() const
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{
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return m_pTrackAnimNode;
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimViewTrack::SnapTimeToPrevKey(float& time) const
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{
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CUiAnimViewKeyHandle prevKey = const_cast<CUiAnimViewTrack*>(this)->GetPrevKey(time);
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if (prevKey.IsValid())
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{
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time = prevKey.GetTime();
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimViewTrack::SnapTimeToNextKey(float& time) const
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{
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CUiAnimViewKeyHandle prevKey = const_cast<CUiAnimViewTrack*>(this)->GetNextKey(time);
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if (prevKey.IsValid())
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{
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time = prevKey.GetTime();
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return true;
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}
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return false;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::GetPrevKey(const float time)
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{
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CUiAnimViewKeyHandle keyHandle;
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const float startTime = time;
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float closestTime = -std::numeric_limits<float>::max();
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const int numKeys = m_pAnimTrack->GetNumKeys();
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for (int i = 0; i < numKeys; ++i)
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{
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const float keyTime = m_pAnimTrack->GetKeyTime(i);
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if (keyTime < startTime && keyTime > closestTime)
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{
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keyHandle = CUiAnimViewKeyHandle(this, i);
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closestTime = keyTime;
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}
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}
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return keyHandle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::GetNextKey(const float time)
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{
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CUiAnimViewKeyHandle keyHandle;
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const float startTime = time;
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float closestTime = std::numeric_limits<float>::max();
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const int numKeys = m_pAnimTrack->GetNumKeys();
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for (int i = 0; i < numKeys; ++i)
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{
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const float keyTime = m_pAnimTrack->GetKeyTime(i);
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if (keyTime > startTime && keyTime < closestTime)
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{
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keyHandle = CUiAnimViewKeyHandle(this, i);
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closestTime = keyTime;
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}
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}
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return keyHandle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyBundle CUiAnimViewTrack::GetSelectedKeys()
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{
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CUiAnimViewKeyBundle bundle;
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if (m_bIsCompoundTrack)
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{
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for (auto iter = m_childNodes.begin(); iter != m_childNodes.end(); ++iter)
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{
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bundle.AppendKeyBundle((*iter)->GetSelectedKeys());
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}
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}
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else
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{
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bundle = GetKeys(true, -std::numeric_limits<float>::max(), std::numeric_limits<float>::max());
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}
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return bundle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyBundle CUiAnimViewTrack::GetAllKeys()
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{
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CUiAnimViewKeyBundle bundle;
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if (m_bIsCompoundTrack)
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{
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for (auto iter = m_childNodes.begin(); iter != m_childNodes.end(); ++iter)
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{
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bundle.AppendKeyBundle((*iter)->GetAllKeys());
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}
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}
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else
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{
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bundle = GetKeys(false, -std::numeric_limits<float>::max(), std::numeric_limits<float>::max());
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}
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return bundle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyBundle CUiAnimViewTrack::GetKeysInTimeRange(const float t0, const float t1)
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{
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CUiAnimViewKeyBundle bundle;
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if (m_bIsCompoundTrack)
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{
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for (auto iter = m_childNodes.begin(); iter != m_childNodes.end(); ++iter)
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{
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bundle.AppendKeyBundle((*iter)->GetKeysInTimeRange(t0, t1));
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}
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}
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else
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{
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bundle = GetKeys(false, t0, t1);
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}
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return bundle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyBundle CUiAnimViewTrack::GetKeys(const bool bOnlySelected, const float t0, const float t1)
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{
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CUiAnimViewKeyBundle bundle;
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const int keyCount = m_pAnimTrack->GetNumKeys();
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for (int keyIndex = 0; keyIndex < keyCount; ++keyIndex)
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{
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const float keyTime = m_pAnimTrack->GetKeyTime(keyIndex);
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const bool timeRangeOk = (t0 <= keyTime && keyTime <= t1);
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if ((!bOnlySelected || IsKeySelected(keyIndex)) && timeRangeOk)
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{
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CUiAnimViewKeyHandle keyHandle(this, keyIndex);
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bundle.AppendKey(keyHandle);
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}
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}
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return bundle;
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::CreateKey(const float time)
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{
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const int keyIndex = m_pAnimTrack->CreateKey(time);
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GetSequence()->OnKeysChanged();
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return CUiAnimViewKeyHandle(this, keyIndex);
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SlideKeys(const float time0, const float timeOffset)
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{
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for (int i = 0; i < m_pAnimTrack->GetNumKeys(); ++i)
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{
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float keyTime = m_pAnimTrack->GetKeyTime(i);
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if (keyTime >= time0)
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{
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m_pAnimTrack->SetKeyTime(i, keyTime + timeOffset);
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}
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::OffsetKeyPosition(const Vec3& offset)
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{
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UiAnimUndo::Record(new CUndoTrackObject(this, GetSequence()));
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m_pAnimTrack->OffsetKeyPosition(offset);
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::GetKey(unsigned int index)
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{
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if (index < GetKeyCount())
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{
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return CUiAnimViewKeyHandle(this, index);
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}
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return CUiAnimViewKeyHandle();
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyConstHandle CUiAnimViewTrack::GetKey(unsigned int index) const
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{
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if (index < GetKeyCount())
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{
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return CUiAnimViewKeyConstHandle(this, index);
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}
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return CUiAnimViewKeyConstHandle();
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::GetKeyByTime(const float time)
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{
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if (m_bIsCompoundTrack)
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{
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// Search key in sub tracks
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unsigned int currentIndex = 0;
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unsigned int childCount = GetChildCount();
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for (unsigned int i = 0; i < childCount; ++i)
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{
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CUiAnimViewTrack* pChildTrack = static_cast<CUiAnimViewTrack*>(GetChild(i));
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int keyIndex = pChildTrack->m_pAnimTrack->FindKey(time);
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if (keyIndex >= 0)
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{
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return CUiAnimViewKeyHandle(this, currentIndex + keyIndex);
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}
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currentIndex += pChildTrack->GetKeyCount();
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}
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}
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int keyIndex = m_pAnimTrack->FindKey(time);
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if (keyIndex < 0)
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{
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return CUiAnimViewKeyHandle();
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}
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return CUiAnimViewKeyHandle(this, keyIndex);
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewKeyHandle CUiAnimViewTrack::GetNearestKeyByTime(const float time)
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{
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int minDelta = std::numeric_limits<int>::max();
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const unsigned int keyCount = GetKeyCount();
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for (unsigned int i = 0; i < keyCount; ++i)
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{
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CUiAnimViewKeyHandle keyHandle = GetKey(i);
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const int deltaT = abs((int)keyHandle.GetTime() - (int)time);
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// If deltaT got larger since last key, then the last key
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// was the key with minimum temporal distance to the given time
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if (deltaT > minDelta)
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{
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return CUiAnimViewKeyHandle(this, i - 1);
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}
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minDelta = std::min(minDelta, deltaT);
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}
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// If we didn't return above and there are keys, then the
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// last key needs to be the one with minimum distance
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if (keyCount > 0)
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{
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return CUiAnimViewKeyHandle(this, keyCount - 1);
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}
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// No keys
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return CUiAnimViewKeyHandle();
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::GetKeyValueRange(float& min, float& max) const
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{
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m_pAnimTrack->GetKeyValueRange(min, max);
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}
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//////////////////////////////////////////////////////////////////////////
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ColorB CUiAnimViewTrack::GetCustomColor() const
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{
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return m_pAnimTrack->GetCustomColor();
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SetCustomColor(ColorB color)
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{
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m_pAnimTrack->SetCustomColor(color);
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimViewTrack::HasCustomColor() const
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{
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return m_pAnimTrack->HasCustomColor();
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::ClearCustomColor()
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{
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m_pAnimTrack->ClearCustomColor();
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}
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//////////////////////////////////////////////////////////////////////////
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IUiAnimTrack::EUiAnimTrackFlags CUiAnimViewTrack::GetFlags() const
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{
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return (IUiAnimTrack::EUiAnimTrackFlags)m_pAnimTrack->GetFlags();
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}
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//////////////////////////////////////////////////////////////////////////
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CUiAnimViewTrackMemento CUiAnimViewTrack::GetMemento() const
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{
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IUiAnimationSystem* uiAnimationSystem = nullptr;
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EBUS_EVENT_RESULT(uiAnimationSystem, UiEditorAnimationBus, GetAnimationSystem);
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CUiAnimViewTrackMemento memento;
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memento.m_serializedTrackState = XmlHelpers::CreateXmlNode("TrackState");
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m_pAnimTrack->Serialize(uiAnimationSystem, memento.m_serializedTrackState, false);
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return memento;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::RestoreFromMemento(const CUiAnimViewTrackMemento& memento)
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{
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IUiAnimationSystem* uiAnimationSystem = nullptr;
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EBUS_EVENT_RESULT(uiAnimationSystem, UiEditorAnimationBus, GetAnimationSystem);
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// We're going to de-serialize, so this is const safe
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XmlNodeRef& xmlNode = const_cast<XmlNodeRef&>(memento.m_serializedTrackState);
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m_pAnimTrack->Serialize(uiAnimationSystem, xmlNode, true);
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}
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//////////////////////////////////////////////////////////////////////////
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const char* CUiAnimViewTrack::GetName() const
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{
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CUiAnimViewNode* pParentNode = GetParentNode();
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if (pParentNode->GetNodeType() == eUiAVNT_Track)
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{
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CUiAnimViewTrack* pParentTrack = static_cast<CUiAnimViewTrack*>(pParentNode);
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return pParentTrack->m_pAnimTrack->GetSubTrackName(m_subTrackIndex);
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}
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// !!! Az specific, maybe better to get name from track directly if we can
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// store a name in the track,
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if (GetParameterType() == eUiAnimParamType_AzComponentField)
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{
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return GetAnimNode()->GetParamNameForTrack(GetParameterType(), m_pAnimTrack.get());
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}
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return GetAnimNode()->GetParamName(GetParameterType());
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SetDisabled(bool bDisabled)
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{
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if (bDisabled)
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{
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m_pAnimTrack->SetFlags(m_pAnimTrack->GetFlags() | IUiAnimTrack::eUiAnimTrackFlags_Disabled);
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GetSequence()->OnNodeChanged(this, IUiAnimViewSequenceListener::eNodeChangeType_Disabled);
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}
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else
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{
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m_pAnimTrack->SetFlags(m_pAnimTrack->GetFlags() & ~IUiAnimTrack::eUiAnimTrackFlags_Disabled);
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GetSequence()->OnNodeChanged(this, IUiAnimViewSequenceListener::eNodeChangeType_Enabled);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimViewTrack::IsDisabled() const
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{
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return m_pAnimTrack->GetFlags() & IUiAnimTrack::eUiAnimTrackFlags_Disabled;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SetMuted(bool bMuted)
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{
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if (bMuted)
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{
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m_pAnimTrack->SetFlags(m_pAnimTrack->GetFlags() | IUiAnimTrack::eUiAnimTrackFlags_Muted);
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GetSequence()->OnNodeChanged(this, IUiAnimViewSequenceListener::eNodeChangeType_Muted);
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}
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else
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{
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m_pAnimTrack->SetFlags(m_pAnimTrack->GetFlags() & ~IUiAnimTrack::eUiAnimTrackFlags_Muted);
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GetSequence()->OnNodeChanged(this, IUiAnimViewSequenceListener::eNodeChangeType_Unmuted);
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}
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}
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//////////////////////////////////////////////////////////////////////////
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bool CUiAnimViewTrack::IsMuted() const
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{
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return m_pAnimTrack->GetFlags() & IUiAnimTrack::eUiAnimTrackFlags_Muted;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SetKey(unsigned int keyIndex, IKey* pKey)
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{
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m_pAnimTrack->SetKey(keyIndex, pKey);
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m_pTrackAnimNode->GetSequence()->OnKeysChanged();
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::GetKey(unsigned int keyIndex, IKey* pKey) const
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{
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m_pAnimTrack->GetKey(keyIndex, pKey);
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SelectKey(unsigned int keyIndex, bool bSelect)
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{
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const bool bWasSelected = m_pAnimTrack->IsKeySelected(keyIndex);
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m_pAnimTrack->SelectKey(keyIndex, bSelect);
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if (bSelect != bWasSelected)
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{
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m_pTrackAnimNode->GetSequence()->OnKeySelectionChanged();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SetKeyTime(const int index, const float time)
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{
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const float bOldTime = m_pAnimTrack->GetKeyTime(index);
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m_pAnimTrack->SetKeyTime(index, time);
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if (bOldTime != time)
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{
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m_pTrackAnimNode->GetSequence()->OnKeysChanged();
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}
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}
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//////////////////////////////////////////////////////////////////////////
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float CUiAnimViewTrack::GetKeyTime(const int index) const
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{
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return m_pAnimTrack->GetKeyTime(index);
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::RemoveKey(const int index)
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{
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m_pAnimTrack->RemoveKey(index);
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m_pTrackAnimNode->GetSequence()->OnKeysChanged();
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}
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//////////////////////////////////////////////////////////////////////////
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int CUiAnimViewTrack::CloneKey(const int index)
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{
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int newIndex = m_pAnimTrack->CloneKey(index);
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m_pTrackAnimNode->GetSequence()->OnKeysChanged();
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return newIndex;
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}
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//////////////////////////////////////////////////////////////////////////
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void CUiAnimViewTrack::SelectKeys(const bool bSelected)
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{
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m_pTrackAnimNode->GetSequence()->QueueNotifications();
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if (!m_bIsCompoundTrack)
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{
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unsigned int keyCount = GetKeyCount();
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for (unsigned int i = 0; i < keyCount; ++i)
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{
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m_pAnimTrack->SelectKey(i, bSelected);
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m_pTrackAnimNode->GetSequence()->OnKeySelectionChanged();
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}
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}
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else
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{
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// Affect sub tracks
|
|
unsigned int childCount = GetChildCount();
|
|
for (unsigned int childIndex = 0; childIndex < childCount; ++childIndex)
|
|
{
|
|
CUiAnimViewTrack* pChildTrack = static_cast<CUiAnimViewTrack*>(GetChild(childIndex));
|
|
pChildTrack->SelectKeys(bSelected);
|
|
m_pTrackAnimNode->GetSequence()->OnKeySelectionChanged();
|
|
}
|
|
}
|
|
|
|
m_pTrackAnimNode->GetSequence()->SubmitPendingNotifcations();
|
|
}
|
|
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
bool CUiAnimViewTrack::IsKeySelected(unsigned int keyIndex) const
|
|
{
|
|
if (m_pAnimTrack)
|
|
{
|
|
return m_pAnimTrack->IsKeySelected(keyIndex);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
CUiAnimViewKeyHandle CUiAnimViewTrack::GetSubTrackKeyHandle(unsigned int index) const
|
|
{
|
|
// Return handle to sub track key
|
|
unsigned int childCount = GetChildCount();
|
|
for (unsigned int childIndex = 0; childIndex < childCount; ++childIndex)
|
|
{
|
|
CUiAnimViewTrack* pChildTrack = static_cast<CUiAnimViewTrack*>(GetChild(childIndex));
|
|
|
|
const unsigned int childKeyCount = pChildTrack->GetKeyCount();
|
|
if (index < childKeyCount)
|
|
{
|
|
return pChildTrack->GetKey(index);
|
|
}
|
|
|
|
index -= childKeyCount;
|
|
}
|
|
|
|
return CUiAnimViewKeyHandle();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CUiAnimViewTrack::SetAnimationLayerIndex(const int index)
|
|
{
|
|
if (m_pAnimTrack)
|
|
{
|
|
m_pAnimTrack->SetAnimationLayerIndex(index);
|
|
}
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
int CUiAnimViewTrack::GetAnimationLayerIndex() const
|
|
{
|
|
return m_pAnimTrack->GetAnimationLayerIndex();
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CUiAnimViewTrack::CopyKeysToClipboard(XmlNodeRef& xmlNode, const bool bOnlySelectedKeys, const bool bOnlyFromSelectedTracks)
|
|
{
|
|
if (bOnlyFromSelectedTracks && !IsSelected())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (GetKeyCount() == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (bOnlySelectedKeys)
|
|
{
|
|
CUiAnimViewKeyBundle keyBundle = GetSelectedKeys();
|
|
if (keyBundle.GetKeyCount() == 0)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
IUiAnimationSystem* animationSystem = nullptr;
|
|
EBUS_EVENT_RESULT(animationSystem, UiEditorAnimationBus, GetAnimationSystem);
|
|
|
|
XmlNodeRef childNode = xmlNode->newChild("Track");
|
|
childNode->setAttr("name", GetName());
|
|
GetParameterType().Serialize(animationSystem, childNode, false);
|
|
childNode->setAttr("valueType", GetValueType());
|
|
|
|
m_pAnimTrack->SerializeSelection(childNode, false, bOnlySelectedKeys);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
void CUiAnimViewTrack::PasteKeys(XmlNodeRef xmlNode, const float timeOffset)
|
|
{
|
|
assert(UiAnimUndo::IsRecording());
|
|
|
|
CUiAnimViewSequence* pSequence = GetSequence();
|
|
|
|
UiAnimUndo::Record(new CUndoTrackObject(this, pSequence));
|
|
m_pAnimTrack->SerializeSelection(xmlNode, true, true, timeOffset);
|
|
UiAnimUndo::Record(new CUndoAnimKeySelection(pSequence));
|
|
}
|