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65 lines
2.5 KiB
C++
65 lines
2.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#include <Editor/PropertyWidgets/PropertyWidgetAllocator.h>
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#include <Editor/PropertyWidgets/RagdollJointHandler.h>
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#include <Editor/JointSelectionDialog.h>
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#include <Editor/SkeletonSortFilterProxyModel.h>
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namespace EMotionFX
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{
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AZ_CLASS_ALLOCATOR_IMPL(RagdollMultiJointHandler, PropertyWidgetAllocator, 0)
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AZ::u32 RagdollMultiJointHandler::GetHandlerName() const
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{
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return AZ_CRC("ActorRagdollJoints", 0xed1cae00);
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}
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QWidget* RagdollMultiJointHandler::CreateGUI(QWidget* parent)
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{
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ActorJointPicker* picker = aznew ActorJointPicker(false /*singleSelection*/, "Select Ragdoll Joints", "Select the ragdoll joints to be simulated", parent);
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picker->AddDefaultFilter(SkeletonSortFilterProxyModel::s_simulationCategory, SkeletonSortFilterProxyModel::s_ragdollNodesFilterName);
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connect(picker, &ActorJointPicker::SelectionChanged, this, [picker]()
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{
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EBUS_EVENT(AzToolsFramework::PropertyEditorGUIMessages::Bus, RequestWrite, picker);
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});
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return picker;
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}
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void RagdollMultiJointHandler::ConsumeAttribute(ActorJointPicker* GUI, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, [[maybe_unused]] const char* debugName)
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{
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if (attrib == AZ::Edit::Attributes::ReadOnly)
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{
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bool value;
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if (attrValue->Read<bool>(value))
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{
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GUI->setEnabled(!value);
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}
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}
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}
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void RagdollMultiJointHandler::WriteGUIValuesIntoProperty([[maybe_unused]] size_t index, ActorJointPicker* GUI, property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
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{
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instance = GUI->GetJointNames();
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}
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bool RagdollMultiJointHandler::ReadValuesIntoGUI([[maybe_unused]] size_t index, ActorJointPicker* GUI, const property_t& instance, [[maybe_unused]] AzToolsFramework::InstanceDataNode* node)
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{
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QSignalBlocker signalBlocker(GUI);
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GUI->SetJointNames(instance);
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return true;
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}
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} // namespace EMotionFX
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