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163 lines
6.5 KiB
C++
163 lines
6.5 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <QWidget>
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#include <QPushButton>
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#include <QGridLayout>
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#include <QLabel>
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#include <AzQtComponents/Components/Widgets/SpinBox.h>
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#include <AzCore/std/utils.h>
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <AzCore/std/containers/list.h>
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#include <EMotionFX/Tools/EMotionStudio/EMStudioSDK/Source/MotionSetSelectionWindow.h>
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#endif
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namespace EMotionFX
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{
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class AnimGraphMotionNode;
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class IRandomMotionSelectionDataContainer
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{
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public:
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virtual float GetWeight(size_t id) const = 0;
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virtual float GetWeightSum() const = 0;
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virtual const AZStd::string& GetMotionId(size_t id) const = 0;
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};
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class MotionSelectionIdWidgetController
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{
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public:
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AZ_CLASS_ALLOCATOR_DECL
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MotionSelectionIdWidgetController(QGridLayout* layout,
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int graphicRowIndex,
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const IRandomMotionSelectionDataContainer* dataContainer,
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bool displayMotionSelectionWeight);
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size_t GetId() const;
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void Hide();
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void Show();
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void Update();
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void UpdateId(size_t id);
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void DestroyGuis();
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QLabel* m_labelMotion;
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AzQtComponents::DoubleSpinBox* m_randomWeightSpinbox;
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QLineEdit* m_normalizedProbabilityText;
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QPushButton* m_removeButton;
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static void ResetDisplayedRoundingError();
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private:
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size_t m_id = -1;
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bool m_displayMotionSelectionWeight = false;
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const IRandomMotionSelectionDataContainer* m_dataContainer = nullptr;
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static float s_displayedRoundingError;
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};
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class MotionSetMotionIdPicker
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: public QWidget
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, public IRandomMotionSelectionDataContainer
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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MotionSetMotionIdPicker(QWidget* parent, bool displaySelectionWeights);
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~MotionSetMotionIdPicker();
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void SetMotionIds(const AZStd::vector<AZStd::string>& motions);
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void SetMotions(const AZStd::vector<AZStd::pair<AZStd::string, float>>& motions);
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const AZStd::vector<AZStd::pair<AZStd::string, float>>& GetMotions() const;
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AZStd::vector<AZStd::string> GetMotionIds() const;
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/// IDataContainer Implementation
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float GetWeight(size_t id) const override;
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float GetWeightSum() const override;
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const AZStd::string& GetMotionId(size_t id) const override;
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signals:
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void SelectionChanged();
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private slots:
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void OnPickClicked();
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void OnPickDialogAccept();
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void OnPickDialogReject();
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private:
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void InitializeWidgets();
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void HandleSelectedMotionsUpdate(const AZStd::vector<AZStd::string>& motionIds);
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void OnRemoveMotion(size_t id);
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void OnRandomWeightChanged(size_t id, double value);
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void UpdateGui();
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AZStd::list<AZStd::unique_ptr<MotionSelectionIdWidgetController>> m_motionWidgetControllers;
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/// Contains a list of pair of which the key is the motion Id, and the value is the random selection weight
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/// Please Note: this list contains the weights that are displayed in the GUIs, the stored data will contain
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/// the cumulative probability
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AZStd::vector<AZStd::pair<AZStd::string, float>> m_motions;
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QPushButton* m_pickButton = nullptr;
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QWidget* m_containerWidget = nullptr;
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QLineEdit* m_addMotionsLabel = nullptr;
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QGridLayout* m_motionsLayout = nullptr;
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float m_weightsSum = 0.0f;
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bool m_displaySelectionWeights = false;
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static const float s_defaultWeight;
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EMStudio::MotionSetSelectionWindow* m_motionPickWindow = nullptr;
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};
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class MotionIdRandomSelectionWeightsHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<AZStd::pair<AZStd::string, float>>, MotionSetMotionIdPicker>
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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bool AutoDelete() const override { return false; }
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void ConsumeAttribute(MotionSetMotionIdPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, MotionSetMotionIdPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, MotionSetMotionIdPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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};
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class MotionSetMultiMotionIdHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<AZStd::string>, MotionSetMotionIdPicker>
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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bool AutoDelete() const override { return false; }
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void ConsumeAttribute(MotionSetMotionIdPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, MotionSetMotionIdPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, MotionSetMotionIdPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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};
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} // namespace EMotionFX
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