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116 lines
4.1 KiB
C++
116 lines
4.1 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <EMotionFX/Source/BlendSpaceNode.h>
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#include <AzQtComponents/Components/Widgets/SpinBox.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <QComboBox>
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#include <QGridLayout>
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#include <QLabel>
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#endif
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QT_FORWARD_DECLARE_CLASS(QGridLayout)
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QT_FORWARD_DECLARE_CLASS(QLabel)
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namespace EMotionFX
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{
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class BlendSpaceMotionWidget
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{
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public:
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AZ_CLASS_ALLOCATOR_DECL
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BlendSpaceMotionWidget(BlendSpaceNode::BlendSpaceMotion* motion, QGridLayout* layout, int row);
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void UpdateInterface(EMotionFX::BlendSpaceNode* blendSpaceNode, EMotionFX::AnimGraphInstance* animGraphInstance);
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BlendSpaceNode::BlendSpaceMotion* m_motion;
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QLabel* m_labelMotion;
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AzQtComponents::DoubleSpinBox* m_spinboxX;
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AzQtComponents::DoubleSpinBox* m_spinboxY;
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QPushButton* m_restoreButton;
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QPushButton* m_removeButton;
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};
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class BlendSpaceMotionContainerWidget
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: public QWidget
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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BlendSpaceMotionContainerWidget(BlendSpaceNode* blendSpaceNode, QWidget* parent);
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void SetBlendSpaceNode(BlendSpaceNode* blendSpaceNode);
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void ReInit();
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void SetMotions(const AZStd::vector<BlendSpaceNode::BlendSpaceMotion>& motions);
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const AZStd::vector<BlendSpaceNode::BlendSpaceMotion>& GetMotions() const;
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signals:
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void MotionsChanged();
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protected slots:
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BlendSpaceMotionWidget* FindWidgetByMotionId(const AZStd::string& motionId) const;
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BlendSpaceMotionWidget* FindWidget(QObject* object);
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void OnAddMotion();
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void OnRemoveMotion(const BlendSpaceNode::BlendSpaceMotion* motion);
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void OnRestorePosition();
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void OnPositionXChanged(double value);
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void OnPositionYChanged(double value);
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private:
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void UpdateMotionPosition(QObject* object, float value, bool updateX, bool updateY);
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void UpdateInterface();
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EMotionFX::AnimGraphInstance* GetSingleSelectedAnimGraphInstance() const;
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private:
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AZStd::vector<BlendSpaceNode::BlendSpaceMotion> m_motions;
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AZStd::vector<BlendSpaceMotionWidget*> m_motionWidgets;
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BlendSpaceNode* m_blendSpaceNode;
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QWidget* m_containerWidget;
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QLabel* m_addMotionsLabel;
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};
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class BlendSpaceMotionContainerHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<BlendSpaceNode::BlendSpaceMotion>, BlendSpaceMotionContainerWidget>
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR_DECL
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BlendSpaceMotionContainerHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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bool AutoDelete() const override { return false; }
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void ConsumeAttribute(BlendSpaceMotionContainerWidget* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, BlendSpaceMotionContainerWidget* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, BlendSpaceMotionContainerWidget* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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private:
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BlendSpaceNode* m_blendSpaceNode;
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};
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} // namespace EMotionFX
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