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115 lines
3.7 KiB
C++
115 lines
3.7 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AzCore/std/smart_ptr/unique_ptr.h>
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#include <MCore/Source/CommandManagerCallback.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <EMotionFX/Source/AnimGraphObjectIds.h>
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#include <QWidget>
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#include <QPushButton>
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#include <QToolTip>
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#include <QVBoxLayout>
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#endif
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namespace EMotionFX
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{
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class AnimGraphStateMachine;
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class AnimGraphStateTransition;
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class AnimGraphTransitionIdSelector
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{
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public:
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AnimGraphTransitionIdSelector();
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~AnimGraphTransitionIdSelector();
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void StartSelection(AnimGraphStateMachine* stateMachine, const AZStd::vector<AZ::u64>& transitionIds);
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void StopSelection(AnimGraphStateTransition* transition);
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bool IsSelecting() const { return m_isSelecting; }
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void ResetUI();
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private:
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bool m_isSelecting = false;
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static const QColor s_graphWindowBorderOverwriteColor;
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static const float s_graphWindowBorderOverwriteWidth;
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};
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class AnimGraphTransitionIdPicker
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: public QWidget
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphTransitionIdPicker(QWidget* parent);
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~AnimGraphTransitionIdPicker();
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void SetTransition(AnimGraphStateTransition* transition);
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void SetTransitionIds(const AZStd::vector<AZ::u64>& transitionIds);
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const AZStd::vector<AZ::u64>& GetTransitionIds() const;
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signals:
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void SelectionChanged();
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private slots:
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void OnPickClicked();
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void OnAboutToBeRemoved(const QModelIndex &parent, int first, int last);
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private:
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AnimGraphStateMachine* GetStateMachine() const;
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void Reinit();
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void UpdateInterface();
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QString GetTransitionNameById(const AnimGraphConnectionId transitionId);
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AnimGraphStateTransition* m_transition = nullptr;
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AZStd::vector<AZ::u64> m_transitionIds;
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QVBoxLayout* m_mainLayout = nullptr;
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QWidget* m_widget = nullptr;
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QLabel* m_label = nullptr;
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AZStd::vector<QPushButton*> m_removeButtons;
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QPushButton* m_pickButton = nullptr;
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AnimGraphTransitionIdSelector m_transitionSelector;
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};
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class AnimGraphMultiTransitionIdHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<AZ::u64>, AnimGraphTransitionIdPicker>
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphMultiTransitionIdHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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void ConsumeAttribute(AnimGraphTransitionIdPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, AnimGraphTransitionIdPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, AnimGraphTransitionIdPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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protected:
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AnimGraphStateTransition* m_transition = nullptr;
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};
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} // namespace EMotionFX
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