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150 lines
5.3 KiB
C++
150 lines
5.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <EMotionFX/Source/AnimGraph.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <QWidget>
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#include <QPushButton>
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#endif
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namespace EMotionFX
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{
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class ObjectAffectedByParameterChanges;
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// Picker that allows to select one or more parameters (depending on mask mode) and affect the ports of the node
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// This Picker and its handlers are used by the BlendTreeParameterNode and the AnimGraphReferenceNode.
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//
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class AnimGraphParameterPicker
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: public QWidget
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphParameterPicker(QWidget* parent, bool singleSelection = false, bool parameterMaskMode = false);
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void SetFilterTypes(const AZStd::vector<AZ::TypeId>& filterTypes) { m_filterTypes = filterTypes; }
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void SetAnimGraph(AnimGraph* animGraph) { m_animGraph = animGraph; }
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void SetObjectAffectedByParameterChanges(ObjectAffectedByParameterChanges* affectedObject);
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// Called to initialize the parameter names in the UI from values in the object
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void InitializeParameterNames(const AZStd::vector<AZStd::string>& parameterNames);
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// Called when the UI wants to update the parameter names
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void UpdateParameterNames(const AZStd::vector<AZStd::string>& parameterNames);
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const AZStd::vector<AZStd::string>& GetParameterNames() const;
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void SetSingleParameterName(const AZStd::string& parameterName);
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const AZStd::string GetSingleParameterName() const;
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signals:
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void ParametersChanged(const AZStd::vector<AZStd::string>& newParameters);
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private slots:
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void OnPickClicked();
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void OnResetClicked();
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void OnShrinkClicked();
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private:
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void UpdateInterface();
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AnimGraph* m_animGraph;
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ObjectAffectedByParameterChanges* m_affectedByParameterChanges;
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AZStd::vector<AZStd::string> m_parameterNames;
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AZStd::vector<AZ::TypeId> m_filterTypes;
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QPushButton* m_pickButton;
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QPushButton* m_resetButton;
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QPushButton* m_shrinkButton;
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bool m_singleSelection;
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bool m_parameterMaskMode;
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};
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class AnimGraphSingleParameterHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::string, AnimGraphParameterPicker>
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphSingleParameterHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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bool AutoDelete() const override { return false; }
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void ConsumeAttribute(AnimGraphParameterPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, AnimGraphParameterPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, AnimGraphParameterPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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protected:
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AnimGraph* m_animGraph;
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};
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class AnimGraphSingleNumberParameterHandler
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: public AnimGraphSingleParameterHandler
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphSingleNumberParameterHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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};
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class AnimGraphSingleVector2ParameterHandler
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: public AnimGraphSingleParameterHandler
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphSingleVector2ParameterHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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};
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class AnimGraphMultipleParameterHandler
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: public QObject
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, public AzToolsFramework::PropertyHandler<AZStd::vector<AZStd::string>, AnimGraphParameterPicker>
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{
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Q_OBJECT // AUTOMOC
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public:
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AZ_CLASS_ALLOCATOR_DECL
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AnimGraphMultipleParameterHandler();
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AZ::u32 GetHandlerName() const override;
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QWidget* CreateGUI(QWidget* parent) override;
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bool AutoDelete() const override { return false; }
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void ConsumeAttribute(AnimGraphParameterPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
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void WriteGUIValuesIntoProperty(size_t index, AnimGraphParameterPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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bool ReadValuesIntoGUI(size_t index, AnimGraphParameterPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
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protected:
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AnimGraph* m_animGraph;
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};
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} // namespace EMotionFX
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