You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
o3de/Gems/EMotionFX/Code/Source/Editor/PropertyWidgets/AnimGraphParameterHandler.h

150 lines
5.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <EMotionFX/Source/AnimGraph.h>
#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
#include <QWidget>
#include <QPushButton>
#endif
namespace EMotionFX
{
class ObjectAffectedByParameterChanges;
// Picker that allows to select one or more parameters (depending on mask mode) and affect the ports of the node
// This Picker and its handlers are used by the BlendTreeParameterNode and the AnimGraphReferenceNode.
//
class AnimGraphParameterPicker
: public QWidget
{
Q_OBJECT // AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
AnimGraphParameterPicker(QWidget* parent, bool singleSelection = false, bool parameterMaskMode = false);
void SetFilterTypes(const AZStd::vector<AZ::TypeId>& filterTypes) { m_filterTypes = filterTypes; }
void SetAnimGraph(AnimGraph* animGraph) { m_animGraph = animGraph; }
void SetObjectAffectedByParameterChanges(ObjectAffectedByParameterChanges* affectedObject);
// Called to initialize the parameter names in the UI from values in the object
void InitializeParameterNames(const AZStd::vector<AZStd::string>& parameterNames);
// Called when the UI wants to update the parameter names
void UpdateParameterNames(const AZStd::vector<AZStd::string>& parameterNames);
const AZStd::vector<AZStd::string>& GetParameterNames() const;
void SetSingleParameterName(const AZStd::string& parameterName);
const AZStd::string GetSingleParameterName() const;
signals:
void ParametersChanged(const AZStd::vector<AZStd::string>& newParameters);
private slots:
void OnPickClicked();
void OnResetClicked();
void OnShrinkClicked();
private:
void UpdateInterface();
AnimGraph* m_animGraph;
ObjectAffectedByParameterChanges* m_affectedByParameterChanges;
AZStd::vector<AZStd::string> m_parameterNames;
AZStd::vector<AZ::TypeId> m_filterTypes;
QPushButton* m_pickButton;
QPushButton* m_resetButton;
QPushButton* m_shrinkButton;
bool m_singleSelection;
bool m_parameterMaskMode;
};
class AnimGraphSingleParameterHandler
: public QObject
, public AzToolsFramework::PropertyHandler<AZStd::string, AnimGraphParameterPicker>
{
Q_OBJECT // AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
AnimGraphSingleParameterHandler();
AZ::u32 GetHandlerName() const override;
QWidget* CreateGUI(QWidget* parent) override;
bool AutoDelete() const override { return false; }
void ConsumeAttribute(AnimGraphParameterPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, AnimGraphParameterPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, AnimGraphParameterPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
protected:
AnimGraph* m_animGraph;
};
class AnimGraphSingleNumberParameterHandler
: public AnimGraphSingleParameterHandler
{
Q_OBJECT // AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
AnimGraphSingleNumberParameterHandler();
AZ::u32 GetHandlerName() const override;
QWidget* CreateGUI(QWidget* parent) override;
};
class AnimGraphSingleVector2ParameterHandler
: public AnimGraphSingleParameterHandler
{
Q_OBJECT // AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
AnimGraphSingleVector2ParameterHandler();
AZ::u32 GetHandlerName() const override;
QWidget* CreateGUI(QWidget* parent) override;
};
class AnimGraphMultipleParameterHandler
: public QObject
, public AzToolsFramework::PropertyHandler<AZStd::vector<AZStd::string>, AnimGraphParameterPicker>
{
Q_OBJECT // AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
AnimGraphMultipleParameterHandler();
AZ::u32 GetHandlerName() const override;
QWidget* CreateGUI(QWidget* parent) override;
bool AutoDelete() const override { return false; }
void ConsumeAttribute(AnimGraphParameterPicker* widget, AZ::u32 attrib, AzToolsFramework::PropertyAttributeReader* attrValue, const char* debugName) override;
void WriteGUIValuesIntoProperty(size_t index, AnimGraphParameterPicker* GUI, property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
bool ReadValuesIntoGUI(size_t index, AnimGraphParameterPicker* GUI, const property_t& instance, AzToolsFramework::InstanceDataNode* node) override;
protected:
AnimGraph* m_animGraph;
};
} // namespace EMotionFX