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o3de/Gems/EMotionFX/Code/Source/Editor/InputDialogValidatable.h

48 lines
1.5 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#if !defined(Q_MOC_RUN)
#include <Editor/LineEditValidatable.h>
#include <QDialog>
#endif
QT_FORWARD_DECLARE_CLASS(QDialogButtonBox)
namespace EMStudio
{
class InputDialogValidatable
: public QDialog
{
Q_OBJECT //AUTOMOC
public:
AZ_CLASS_ALLOCATOR_DECL
InputDialogValidatable(QWidget* parent, const QString& labelText, const QRegExp regExp = LineEditValidatable::s_defaultRegExp);
// When destructing clear the Validator which sets the LineEdit Validator to stop lambda validates being called
~InputDialogValidatable() { SetValidatorFunc(nullptr); }
void SetText(const QString& text);
QString GetText() const;
void SetValidatorFunc(const AZStd::function<bool()>& func);
private slots:
void OnAccepted();
private:
LineEditValidatable* m_lineEdit = nullptr;
QDialogButtonBox* m_buttonBox = nullptr;
};
} // namespace EMStudio