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82 lines
2.9 KiB
C++
82 lines
2.9 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#include <IAudioSystem.h>
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#include <AzCore/Console/IConsole.h>
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struct IConsoleCmdArgs;
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namespace Audio
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{
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// AZ CVars (new)
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AZ_CVAR_EXTERNED(bool, s_EnableRaycasts);
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AZ_CVAR_EXTERNED(float, s_RaycastMinDistance);
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AZ_CVAR_EXTERNED(float, s_RaycastMaxDistance);
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AZ_CVAR_EXTERNED(float, s_RaycastCacheTimeMs);
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AZ_CVAR_EXTERNED(float, s_RaycastSmoothFactor);
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///////////////////////////////////////////////////////////////////////////////////////////////////
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class CSoundCVars
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{
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public:
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CSoundCVars();
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~CSoundCVars();
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CSoundCVars(const CSoundCVars&) = delete; // Copy protection
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CSoundCVars& operator=(const CSoundCVars&) = delete; // Copy protection
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void RegisterVariables();
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void UnregisterVariables();
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int m_nATLPoolSize;
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int m_nFileCacheManagerSize;
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int m_nAudioObjectPoolSize;
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int m_nAudioEventPoolSize;
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int m_nAudioProxiesInitType;
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float m_fPositionUpdateThreshold;
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float m_fVelocityTrackingThreshold;
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float m_audioListenerTranslationZOffset;
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float m_audioListenerTranslationPercentage;
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#if !defined(AUDIO_RELEASE)
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int m_nIgnoreWindowFocus;
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int m_nDrawAudioDebug;
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int m_nFileCacheManagerDebugFilter;
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int m_nAudioLoggingOptions;
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int m_nShowActiveAudioObjectsOnly;
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ICVar* m_pAudioTriggersDebugFilter;
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ICVar* m_pAudioObjectsDebugFilter;
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private:
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static void CmdExecuteTrigger(IConsoleCmdArgs* pCmdArgs);
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static void CmdStopTrigger(IConsoleCmdArgs* pCmdArgs);
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static void CmdSetRtpc(IConsoleCmdArgs* pCmdArgs);
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static void CmdSetSwitchState(IConsoleCmdArgs* pCmdArgs);
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static void CmdLoadPreload(IConsoleCmdArgs* pCmdArgs);
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static void CmdUnloadPreload(IConsoleCmdArgs* pCmdArgs);
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static void CmdPlayFile(IConsoleCmdArgs* pCmdArgs);
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static void CmdMicrophone(IConsoleCmdArgs* pCmdArgs);
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static void CmdPlayExternalSource(IConsoleCmdArgs* pCmdArgs);
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static void CmdSetPanningMode(IConsoleCmdArgs* pCmdArgs);
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#endif // !AUDIO_RELEASE
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};
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extern CSoundCVars g_audioCVars;
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} // namespace Audio
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