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o3de/Gems/AudioSystem/Code/Source/Editor/QAudioControlEditorIcons.h

106 lines
3.3 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
// Original file Copyright Crytek GMBH or its affiliates, used under license.
#pragma once
#include <QIcon>
#include <AudioControl.h>
namespace AudioControls
{
//-------------------------------------------------------------------------------------------//
inline QIcon GetControlTypeIcon(EACEControlType type)
{
QString iconFile;
switch (type)
{
case AudioControls::eACET_TRIGGER:
iconFile = ":/Icons/Trigger_Icon.svg";
break;
case AudioControls::eACET_RTPC:
iconFile = ":/Icons/RTPC_Icon.svg";
break;
case AudioControls::eACET_SWITCH:
iconFile = ":/Icons/Switch_Icon.svg";
break;
case AudioControls::eACET_SWITCH_STATE:
iconFile = ":/Icons/Property_Icon.svg";
break;
case AudioControls::eACET_ENVIRONMENT:
iconFile = ":/Icons/Environment_Icon.svg";
break;
case AudioControls::eACET_PRELOAD:
iconFile = ":/Icons/Preload_Icon.svg";
break;
default:
// should make a "default"/empty icon...
iconFile = ":/Icons/RTPC_Icon.svg";
}
QIcon icon(iconFile);
icon.addFile(iconFile, QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetFolderIcon()
{
QIcon icon = QIcon(":/Icons/Folder_Icon.svg");
icon.addFile(":/Icons/Folder_Icon_Selected.svg", QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetSoundBankIcon()
{
QIcon icon = QIcon(":/Icons/Preload_Icon.svg");
icon.addFile(":/Icons/Preload_Icon.svg", QSize(), QIcon::Selected);
return icon;
}
//-------------------------------------------------------------------------------------------//
inline QIcon GetGroupIcon(int group)
{
const int numberOfGroups = 5;
group = group % numberOfGroups;
QString path;
switch (group)
{
case 0:
path = ":/Icons/folder purple.svg";
break;
case 1:
path = ":/Icons/folder blue.svg";
break;
case 2:
path = ":/Icons/folder green.svg";
break;
case 3:
path = ":/Icons/folder red.svg";
break;
case 4:
path = ":/Icons/folder yellow.svg";
break;
default:
path = "Icons/folder red.svg";
break;
}
QIcon icon;
icon.addFile(path);
icon.addFile(path, QSize(), QIcon::Selected);
return icon;
}
} // namespace AudioControls