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57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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// Original file Copyright Crytek GMBH or its affiliates, used under license.
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <AudioControl.h>
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#include <QTreeWidgetFilter.h>
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#include <AudioControlFilters.h>
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#include <QWidget>
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#include <QMenu>
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#include <Source/Editor/ui_AudioSystemPanel.h>
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#endif
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namespace AudioControls
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{
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class CATLControlsModel;
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class QFilterButton;
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//-------------------------------------------------------------------------------------------//
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class CAudioSystemPanel
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: public QWidget
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, public Ui::AudioSystemPanel
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{
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Q_OBJECT
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public:
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CAudioSystemPanel();
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void Reload();
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void SetAllowedControls(EACEControlType type, bool bAllowed);
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private slots:
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void SetNameFilter(QString filter);
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void SetHideConnected(bool bHide);
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private:
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// Filtering
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QTreeWidgetFilter m_filter;
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SImplNameFilter m_nameFilter;
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SImplTypeFilter m_typeFilter;
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bool m_allowedATLTypes[AudioControls::EACEControlType::eACET_NUM_TYPES];
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SHideConnectedFilter m_hideConnectedFilter;
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};
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} // namespace AudioControls
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