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o3de/Gems/Atom/Tools/ShaderManagementConsole/Code/Source/main.cpp

65 lines
2.6 KiB
C++

/*
* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution (the "License"). All use of this software is governed by the License,
* or, if provided, by the license below or the license accompanying this file. Do not
* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#include <AzCore/IO/Path/Path.h>
#include <AzCore/Settings/SettingsRegistryMergeUtils.h>
#include <AzQtComponents/Components/StyleManager.h>
#include <AzQtComponents/Utilities/QtPluginPaths.h>
#include <AzQtComponents/Components/GlobalEventFilter.h>
#include <AzQtComponents/Components/StyledDockWidget.h>
#include <AzQtComponents/Components/O3DEStylesheet.h>
#include <AzQtComponents/Utilities/QtPluginPaths.h>
#include <AzQtComponents/Utilities/HandleDpiAwareness.h>
#include <AzQtComponents/Components/WindowDecorationWrapper.h>
#include <QtWidgets/QApplication>
#include <QtGui/private/qhighdpiscaling_p.h>
#include <Source/ShaderManagementConsoleApplication.h>
int main(int argc, char** argv)
{
QApplication::setOrganizationName("Amazon");
QApplication::setOrganizationDomain("amazon.com");
QApplication::setApplicationName("ShaderManagementConsole");
AzQtComponents::PrepareQtPaths();
QLocale::setDefault(QLocale(QLocale::English, QLocale::UnitedStates));
// Must be set before QApplication is initialized, so that we support HighDpi monitors, like the Retina displays
// on Windows 10
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QCoreApplication::setAttribute(Qt::AA_UseHighDpiPixmaps);
QCoreApplication::setAttribute(Qt::AA_DontCreateNativeWidgetSiblings);
QGuiApplication::setHighDpiScaleFactorRoundingPolicy(Qt::HighDpiScaleFactorRoundingPolicy::PassThrough);
AzQtComponents::Utilities::HandleDpiAwareness(AzQtComponents::Utilities::PerScreenDpiAware);
ShaderManagementConsole::ShaderManagementConsoleApplication app(&argc, &argv);
AZ::IO::FixedMaxPath engineRootPath;
if (auto settingsRegistry = AZ::SettingsRegistry::Get(); settingsRegistry != nullptr)
{
settingsRegistry->Get(engineRootPath.Native(), AZ::SettingsRegistryMergeUtils::FilePathKey_EngineRootFolder);
}
auto globalEventFilter = new AzQtComponents::GlobalEventFilter(&app);
app.installEventFilter(globalEventFilter);
AzQtComponents::StyleManager styleManager(&app);
styleManager.initialize(&app, engineRootPath);
app.Start({});
app.exec();
app.Stop();
return 0;
}