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o3de/Code/Framework/AzCore/Platform
lumberyard-employee-dm 4a1d713227
Fix recursive attempts to open the log file in the GameLauncher (#1114)
* Fix recursive attempts to open the log file in the GameLauncher

The AzFramework Application has been updated to default the @user@ and
@log@ aliases to the <engine-root>/user and <engine-root>/user/log
folder respectively if a project isn't set.

Fixed the SystemFile class to support negative offsets if Seek() as per
standard seek function such as fseek

Updated the CrySystem CLog class to use SystemFile instead of FileIOBase
to avoid any asserts that would cause CLog::OpenFile to be recursively
called infinitely

* Removing unused Force Closed variable

* AZ::IO::SystemFile build fixes for Unix platforms. Added a copy constructor for LUAEditorContextInterface.h to fix the LuaEditor build

* Adding missing includes to the WindowsAPI and Android SystemFile headers
5 years ago
..
Android Fix recursive attempts to open the log file in the GameLauncher (#1114) 5 years ago
AppleTV/AzCore/IO/Streamer Initial commit 5 years ago
Common Fix recursive attempts to open the log file in the GameLauncher (#1114) 5 years ago
Linux External Project Build Path Support using SDK Binaries (#690) 5 years ago
Mac Fixed issues with mac build caused by a double define of "MAC" (#996) 5 years ago
Windows O3de updates restricted download (#229) 5 years ago
iOS Improve iOS string handling in DynamicModuleHandle_iOS 5 years ago