Files
o3de/Gems/ScriptCanvas/Assets/TranslationAssets/Classes/Entity Transform.names
T
Luis Sempé 9e2a3226fd Script Canvas, replace the text replacement system to a JSON file based one (#5228)
It is now possible to right click on nodes on the node palette to navigate to the file that holds the text data for any given node, this way it is easy to update and improve the naming of titles, subtitles, categories, tool tips and slots.
2021-11-11 11:53:51 -08:00

45 lines
1.5 KiB
Plaintext

{
"entries": [
{
"key": "Entity Transform",
"context": "BehaviorClass",
"variant": "",
"details": {
"name": "Entity Transform"
},
"methods": [
{
"key": "Rotate",
"context": "Entity Transform",
"entry": {
"name": "In",
"tooltip": "When signaled, this will invoke Rotate"
},
"exit": {
"name": "Out",
"tooltip": "Signaled after Rotate is invoked"
},
"details": {
"name": "Entity Transform::Rotate",
"category": "Other"
},
"params": [
{
"typeid": "{6383F1D3-BB27-4E6B-A49A-6409B2059EAA}",
"details": {
"name": "const EntityId&",
"tooltip": "Entity Unique Id"
}
},
{
"typeid": "{8379EB7D-01FA-4538-B64B-A6543B4BE73D}",
"details": {
"name": "const Vector3&"
}
}
]
}
]
}
]
}