Files
o3de/Gems/LyShine/Code/Source/UiNavigationSettings.h
T
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

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/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#pragma once
#include <LyShine/Bus/UiNavigationBus.h>
#include <CryCommon/LyShine/UiBase.h>
///////////////////////////////////////////////////////////////////////////////////////////////////
class UiNavigationSettings
: public UiNavigationBus::Handler
{
public: // types
using GetNavigableEntitiesFn = AZStd::function<LyShine::EntityArray(AZ::EntityId)>;
public: // member functions
AZ_CLASS_ALLOCATOR(UiNavigationSettings, AZ::SystemAllocator, 0);
AZ_RTTI(UiNavigationSettings, "{E28DDC8B-F7C6-406F-966C-2F0825471641}");
UiNavigationSettings();
~UiNavigationSettings();
// UiNavigationInterface
NavigationMode GetNavigationMode() override;
void SetNavigationMode(NavigationMode navigationMode) override;
AZ::EntityId GetOnUpEntity() override;
void SetOnUpEntity(AZ::EntityId entityId) override;
AZ::EntityId GetOnDownEntity() override;
void SetOnDownEntity(AZ::EntityId entityId) override;
AZ::EntityId GetOnLeftEntity() override;
void SetOnLeftEntity(AZ::EntityId entityId) override;
AZ::EntityId GetOnRightEntity() override;
void SetOnRightEntity(AZ::EntityId entityId) override;
// ~UiNavigationInterface
// Connects to the bus and stores the entity and callback function to get the navigable entities
void Activate(AZ::EntityId entityId, GetNavigableEntitiesFn getNavigableFn);
// Disconnects from the bus
void Deactivate();
public: // static member functions
static void Reflect(AZ::ReflectContext* context);
protected: // member functions
protected: // persistent data members
//! Determines how the next element to get focus is chosen on a navigation event
NavigationMode m_navigationMode;
//! Entities to receive focus when a navigation event occurs
AZ::EntityId m_onUpEntity;
AZ::EntityId m_onDownEntity;
AZ::EntityId m_onLeftEntity;
AZ::EntityId m_onRightEntity;
protected: // non-persistent data members
AZ::EntityId m_entityId;
GetNavigableEntitiesFn m_getNavigableEntitiesFunction;
private: // types
using EntityComboBoxVec = AZStd::vector< AZStd::pair< AZ::EntityId, AZStd::string > >;
private: // member functions
//! Methods used for controlling the Edit Context (the properties pane)
EntityComboBoxVec PopulateNavigableEntityList();
bool IsNavigationModeCustom() const;
};