1f9b284de2
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com> # Conflicts: # Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h # Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h # Code/Editor/Plugins/EditorCommon/stdafx.cpp # Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h # Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h # Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h # Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h # Code/Tools/AssetProcessor/native/precompiled.h # Code/Tools/Standalone/StandaloneTools_precompiled.h # Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h # Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h # Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h # Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h # Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h # Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake # Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h # Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h # Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h # Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp # Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake # Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h # Gems/Blast/Code/Source/StdAfx.cpp # Gems/Camera/Code/Source/Camera_precompiled.h # Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h # Gems/FastNoise/Code/Source/FastNoise_precompiled.h # Gems/Gestures/Code/Source/Gestures_precompiled.h # Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h # Gems/GraphCanvas/Code/precompiled.h # Gems/ImGui/Code/Source/ImGui_precompiled.h # Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h # Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h # Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp # Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h # Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h # Gems/LyShine/Code/Source/LyShine_precompiled.h # Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h # Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h # Gems/Maestro/Code/Source/Maestro_precompiled.h # Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h # Gems/Metastream/Code/Source/Metastream_precompiled.h # Gems/Microphone/Code/Source/Microphone_precompiled.h # Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h # Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h # Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h # Gems/PhysX/Code/Source/PhysX_precompiled.h # Gems/PhysX/Code/physx_unsupported_files.cmake # Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h # Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h # Gems/ScriptCanvas/Code/Editor/precompiled.h # Gems/ScriptCanvas/Code/Source/precompiled.h # Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h # Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h # Gems/ScriptEvents/Code/Source/precompiled.h # Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp # Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h # Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h # Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h # Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h # Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h # Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h # Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h # Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h # Gems/Twitch/Code/Source/Twitch_precompiled.h # Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h # Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
109 lines
3.7 KiB
C++
109 lines
3.7 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <gmock/gmock.h>
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#include <Actor/BlastActorImpl.h>
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#include <AzCore/std/smart_ptr/make_shared.h>
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#include <Mocks/BlastMocks.h>
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#include <NvBlastExtPxAsset.h>
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using testing::_;
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using testing::Eq;
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using testing::Return;
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using testing::ReturnRef;
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using testing::StrictMock;
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namespace Blast
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{
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class TestableBlastActor : public BlastActorImpl
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{
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public:
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TestableBlastActor(const BlastActorDesc& desc)
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: BlastActorImpl(desc)
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{
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Spawn();
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}
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protected:
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Physics::ColliderConfiguration CalculateColliderConfiguration(
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[[maybe_unused]] const AZ::Transform& transform, [[maybe_unused]] Physics::MaterialId material) override
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{
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return Physics::ColliderConfiguration();
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}
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};
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class BlastActorTest
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: public testing::Test
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, public FastScopedAllocatorsBase
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{
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protected:
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void SetUp() override
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{
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m_mockFamily = AZStd::make_unique<FakeBlastFamily>();
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m_mockTkActor = AZStd::make_unique<MockTkActor>();
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m_mockPhysicsSystemRequestsHandler = AZStd::make_unique<MockPhysicsSystemRequestsHandler>();
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m_mockPhysicsDefaultWorldRequestsHandler = AZStd::make_unique<MockPhysicsDefaultWorldRequestsHandler>();
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m_mockRigidBodyRequestBusHandler = AZStd::make_unique<MockRigidBodyRequestBusHandler>();
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}
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void TearDown() override {}
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AZStd::unique_ptr<FakeBlastFamily> m_mockFamily;
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AZStd::unique_ptr<MockTkActor> m_mockTkActor;
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AZStd::unique_ptr<MockTkAsset> m_mockTkAsset;
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AZStd::unique_ptr<MockPhysicsSystemRequestsHandler> m_mockPhysicsSystemRequestsHandler;
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AZStd::unique_ptr<MockPhysicsDefaultWorldRequestsHandler> m_mockPhysicsDefaultWorldRequestsHandler;
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AZStd::unique_ptr<MockRigidBodyRequestBusHandler> m_mockRigidBodyRequestBusHandler;
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AZStd::unique_ptr<BlastActor> m_blastActor;
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};
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TEST_F(BlastActorTest, CreatesShapes_GivenCorrectDesc_SUITE_sandbox)
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{
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// Initialize actor description
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AZStd::vector<uint32_t> chunkIndices;
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chunkIndices.push_back(0);
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AzPhysics::RigidBodyConfiguration configuration;
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auto entity = AZStd::make_shared<AZ::Entity>();
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AZ::EntityId entityId = entity->GetId();
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auto actorDesc = BlastActorDesc
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{m_mockFamily.get(),
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m_mockTkActor.get(),
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Physics::MaterialId(),
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AZ::Vector3::CreateZero(),
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AZ::Vector3::CreateZero(),
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configuration,
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chunkIndices,
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entity,
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false,
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false};
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// Initialize mock asset
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Nv::Blast::ExtPxChunk chunk{0, 1, false};
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Nv::Blast::ExtPxSubchunk subchunk{
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physx::PxTransform(0, 0, 0),
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physx::PxConvexMeshGeometry(nullptr),
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};
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m_mockFamily->m_pxAsset.m_chunks.push_back(chunk);
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m_mockFamily->m_pxAsset.m_subchunks.push_back(subchunk);
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AZStd::shared_ptr<MockShape> mockShape = AZStd::make_shared<MockShape>();
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auto rigidBody = AZStd::make_unique<FakeRigidBody>();
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// Connect mock bus handler
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m_mockRigidBodyRequestBusHandler->Connect(entityId);
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EXPECT_CALL(*m_mockPhysicsSystemRequestsHandler, CreateShape(_, _)).Times(1).WillOnce(Return(mockShape));
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EXPECT_CALL(*m_mockRigidBodyRequestBusHandler, GetRigidBody()).Times(1).WillOnce(Return(rigidBody.get()));
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m_blastActor.reset(aznew TestableBlastActor(actorDesc));
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}
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} // namespace Blast
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