38261d0800
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines Signed-off-by: Steve Pham <spham@amazon.com>
38 lines
1.1 KiB
C++
38 lines
1.1 KiB
C++
/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/Entity.h>
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#include <AzCore/Math/Uuid.h>
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#include <AzCore/std/containers/vector.h>
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#include <AzCore/std/smart_ptr/shared_ptr.h>
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namespace Blast
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{
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//! Abstracts away creation of an entity with components for convenience.
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class EntityProvider
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{
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public:
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static AZStd::shared_ptr<EntityProvider> Create();
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virtual ~EntityProvider() = default;
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//! Returns an entity with the specified components.
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//! @note If any of the components failed to be created, returns a nullptr instead.
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virtual AZStd::shared_ptr<AZ::Entity> CreateEntity(const AZStd::vector<AZ::Uuid>& componentIds) = 0;
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};
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class EntityProviderImpl : public EntityProvider
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{
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public:
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~EntityProviderImpl() = default;
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AZStd::shared_ptr<AZ::Entity> CreateEntity(const AZStd::vector<AZ::Uuid>& componentIds) override;
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};
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} // namespace Blast
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