Files
o3de/Gems/Atom/Tools/MaterialEditor/Code/CMakeLists.txt
T
Guthrie Adams cb552256f8 Moved asynchronous image loading function to atom tools framework
Moved settings registry wrapper function to atom tools framework
Created registry settings with default values for preview configurations based on asset type
Changed lighting preset previews and thumbnails to use reflective material
Created registry settings for preset selection dialog borders, padding, sizes
Updated shared preview utility functions to compare against registered asset types instead of passing them in individually

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
2021-11-17 10:55:14 -06:00

147 lines
4.3 KiB
CMake

#
# Copyright (c) Contributors to the Open 3D Engine Project.
# For complete copyright and license terms please see the LICENSE at the root of this distribution.
#
# SPDX-License-Identifier: Apache-2.0 OR MIT
#
#
if(NOT PAL_TRAIT_BUILD_HOST_TOOLS)
return()
endif()
ly_get_list_relative_pal_filename(pal_source_dir ${CMAKE_CURRENT_LIST_DIR}/Source/Platform/${PAL_PLATFORM_NAME})
include(${pal_source_dir}/PAL_${PAL_PLATFORM_NAME_LOWERCASE}.cmake) # PAL_TRAIT_ATOM_MATERIAL_EDITOR_APPLICATION_SUPPORTED
if(NOT PAL_TRAIT_ATOM_MATERIAL_EDITOR_APPLICATION_SUPPORTED)
return()
endif()
ly_add_target(
NAME MaterialEditor.Document STATIC
NAMESPACE Gem
AUTOMOC
FILES_CMAKE
materialeditordocument_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
.
Source
PUBLIC
Include
BUILD_DEPENDENCIES
PUBLIC
Gem::AtomToolsFramework.Static
Gem::AtomToolsFramework.Editor
Gem::Atom_RPI.Edit
Gem::Atom_RPI.Public
Gem::Atom_RHI.Reflect
)
ly_add_target(
NAME MaterialEditor.Window STATIC
NAMESPACE Gem
AUTOMOC
AUTOUIC
AUTORCC
FILES_CMAKE
materialeditorwindow_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
.
Source
PUBLIC
Include
BUILD_DEPENDENCIES
PUBLIC
Gem::AtomToolsFramework.Static
Gem::AtomToolsFramework.Editor
Gem::Atom_RPI.Public
Gem::Atom_Feature_Common.Public
)
ly_add_target(
NAME MaterialEditor.Viewport STATIC
NAMESPACE Gem
AUTOMOC
AUTOUIC
FILES_CMAKE
materialeditorviewport_files.cmake
INCLUDE_DIRECTORIES
PRIVATE
.
Source
Public
Include
BUILD_DEPENDENCIES
PUBLIC
Gem::AtomToolsFramework.Static
Gem::AtomToolsFramework.Editor
Gem::Atom_RHI.Public
Gem::Atom_RPI.Public
Gem::Atom_Feature_Common.Static
Gem::Atom_Component_DebugCamera.Static
Gem::AtomLyIntegration_CommonFeatures.Static
)
ly_add_target(
NAME MaterialEditor EXECUTABLE
NAMESPACE Gem
AUTOMOC
FILES_CMAKE
materialeditor_files.cmake
${pal_source_dir}/platform_${PAL_PLATFORM_NAME_LOWERCASE}_files.cmake
PLATFORM_INCLUDE_FILES
${pal_source_dir}/tool_dependencies_${PAL_PLATFORM_NAME_LOWERCASE}.cmake
INCLUDE_DIRECTORIES
PRIVATE
.
Source
${pal_source_dir}
PUBLIC
Include
BUILD_DEPENDENCIES
PRIVATE
Gem::AtomToolsFramework.Static
Gem::AtomToolsFramework.Editor
Gem::MaterialEditor.Window
Gem::MaterialEditor.Viewport
Gem::MaterialEditor.Document
RUNTIME_DEPENDENCIES
Gem::AtomToolsFramework.Editor
Gem::EditorPythonBindings.Editor
)
ly_set_gem_variant_to_load(TARGETS MaterialEditor VARIANTS Tools)
# Add a 'builders' alias to allow the MaterialEditor root gem path to be added to the generated
# cmake_dependencies.<project>.assetprocessor.setreg to allow the asset scan folder for it to be added
ly_create_alias(NAME MaterialEditor.Builders NAMESPACE Gem)
# Add build dependency to Editor for the MaterialEditor application since
# Editor opens up the MaterialEditor
ly_add_dependencies(Editor Gem::MaterialEditor)
# Inject the project path into the MaterialEditor VS debugger command arguments if the build system being invoked
# in a project centric view
if(NOT PROJECT_NAME STREQUAL "O3DE")
set_property(TARGET MaterialEditor APPEND PROPERTY VS_DEBUGGER_COMMAND_ARGUMENTS "--project-path=\"${CMAKE_SOURCE_DIR}\"")
endif()
# Adds the MaterialEditor target as a C preprocessor define so that it can be used as a Settings Registry
# specialization in order to look up the generated .setreg which contains the dependencies
# specified for the target.
if(TARGET MaterialEditor)
set_source_files_properties(
Source/MaterialEditorApplication.cpp
PROPERTIES
COMPILE_DEFINITIONS
LY_CMAKE_TARGET="MaterialEditor"
)
else()
message(FATAL_ERROR "Cannot set LY_CMAKE_TARGET define to MaterialEditor as the target doesn't exist anymore."
" Perhaps it has been renamed")
endif()