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75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QDialog>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzQtComponents/Components/StyledDialog.h>
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#include <AzToolsFramework/SourceControl/SourceControlAPI.h>
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#include <Source/Editor/EditorCommon.h>
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#include <Source/Editor/TexturePresetSelectionWidget.h>
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#include <Source/Editor/TexturePreviewWidget.h>
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#include <Source/Editor/ResolutionSettingWidget.h>
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#include <Source/Editor/MipmapSettingWidget.h>
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#endif
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namespace Ui
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{
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class TexturePropertyEditor;
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}
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namespace ImageProcessingEditor
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{
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class TexturePropertyEditor
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: public AzQtComponents::StyledDialog
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, protected EditorInternalNotificationBus::Handler
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(TexturePropertyEditor, AZ::SystemAllocator, 0);
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explicit TexturePropertyEditor(const AZ::Uuid& sourceTextureId, QWidget* parent = nullptr);
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~TexturePropertyEditor();
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bool HasValidImage();
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protected:
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void OnSave();
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void OnHelp();
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////////////////////////////////////////////////////////////////////////
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//EditorInternalNotificationBus
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void OnEditorSettingsChanged(bool needRefresh, const AZStd::string& platform);
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////////////////////////////////////////////////////////////////////////
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bool event(QEvent* event) override;
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private:
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QScopedPointer<Ui::TexturePropertyEditor> m_ui;
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QScopedPointer<TexturePreviewWidget> m_previewWidget;
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QScopedPointer<TexturePresetSelectionWidget> m_presetSelectionWidget;
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QScopedPointer<ResolutionSettingWidget> m_resolutionSettingWidget;
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QScopedPointer<MipmapSettingWidget> m_mipmapSettingWidget;
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EditorTextureSetting m_textureSetting;
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bool m_validImage = true;
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void SaveTextureSetting(AZStd::string outputPath);
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void DeleteLegacySetting();
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};
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} //namespace ImageProcessingEditor
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