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63 lines
2.3 KiB
C++
63 lines
2.3 KiB
C++
/*
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* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or
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* its licensors.
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*
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* For complete copyright and license terms please see the LICENSE at the root of this
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* distribution (the "License"). All use of this software is governed by the License,
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* or, if provided, by the license below or the license accompanying this file. Do not
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* remove or modify any license notices. This file is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma once
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#if !defined(Q_MOC_RUN)
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#include <QMainWindow>
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#include <AzCore/Memory/SystemAllocator.h>
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#include <AzToolsFramework/UI/PropertyEditor/PropertyEditorAPI.h>
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#include <Source/Editor/EditorCommon.h>
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#endif
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namespace Ui
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{
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class MipmapSettingWidget;
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}
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namespace ImageProcessingEditor
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{
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class MipmapSettingWidget
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: public QWidget
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, public AzToolsFramework::IPropertyEditorNotify
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, protected EditorInternalNotificationBus::Handler
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{
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Q_OBJECT
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public:
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AZ_CLASS_ALLOCATOR(MipmapSettingWidget, AZ::SystemAllocator, 0);
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explicit MipmapSettingWidget(EditorTextureSetting& textureSetting, QWidget* parent = nullptr);
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~MipmapSettingWidget();
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//IPropertyEditorNotify Interface
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void BeforePropertyModified([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode) override {}
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void AfterPropertyModified(AzToolsFramework::InstanceDataNode* pNode) override;
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void SetPropertyEditingActive([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode) override {}
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void SetPropertyEditingComplete([[maybe_unused]] AzToolsFramework::InstanceDataNode* pNode) override {}
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void SealUndoStack() override {}
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public slots:
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void OnCheckBoxStateChanged(bool checked);
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protected:
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////////////////////////////////////////////////////////////////////////
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//EditorInternalNotificationBus
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void OnEditorSettingsChanged(bool needRefresh, const AZStd::string& platform);
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////////////////////////////////////////////////////////////////////////
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private:
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void RefreshUI();
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QScopedPointer<Ui::MipmapSettingWidget> m_ui;
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EditorTextureSetting* m_textureSetting;
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};
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} //namespace ImageProcessingEditor
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